Because they run with 80Hz input without Brainwarp on, you don’t need per eye refresh(“simulated 90” “per eye 90” “async 90” call like like you want) when you have low enough MTP with just showing whole image to both eyes at 80Hz/HMD. My theory for what means that Brainwarp as claimed “reduces perceived MTP, lowers the GPU load”. Comparing to 60Hz/HMD reduces MTP - in theory by showing brain next frame from different perspective after 5.5ms (check T2 to T3 transition) does that fools the brain that image is 90FPS, we are yet to know(no demo). And reduces GPU load comparing to what, they state that brainwarp save GPU load how? Instead of 90FPS on 90Hz/HMD, GPU renders 60FPS(for both eyes) being shown on 90Hz/eye, so it’s less demanding for GPU. Makes sense now?
This is your understanding, mine is brain gets same brightness on both eyes, 90Hz light on to left eye, 90Hz light on to right eye. They think that this will be perceived as motion to Brain, that it will perceive not loss of brightness(there is none) but warp perception to guess that from T2 to T3 is 90FPS motion. [quote=“risa2000, post:26, topic:4562”]
Why would anyone do that, if he could simply display 60Hz content at 60Hz refresh and stress the display much less? (Running the display at 180Hz is definitely more challenging than running it at 60Hz)
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Why not display 60fps on 60Hz, you are kidding me? That is same GearVR MTP, for 6DOF 200FOV you can’t have such MTP. You need offset of 1/3 interval(they call is 180Hz) when eyes are not in sync, how to calculate that offset if not use 3x60Hz/2 - Pimax call this “90Hz/eye” . So you abuse this offset by sending some data to different eye to trick the brain. Bridge chip don’t do calculation, just can turn off panels backlight at some rate, that is whole 180/150Hz thing, not refresh rate/fps.
About 180Hz refresh of display, again misunderstand, this is backlight being off on panel, panel refresh rate is 90Hz/eye/panel, no more stress to panel than 90Hz refresh.
I just use data I have so far, 4K had 90Hz async, input was 60Hz, 8K has 90Hz/eye, I interpret for that you have also 60Hz input(per HMD) with Brainwarp to trick the brain that MTP is lower than nominal value (16.6ms+other constants) but (11ms+constants) aka time-warped effect, but done by brain, not by algorithm(as ASW,ATW). About how it tricks, hard to explain since it’s not pure tech(neuroscience involved).