Pimax Crystal - status, updates and fixes (Part 1)

No, Helio. In fact multiple users in the beta discord, though I cannot speak for everyone just the few I’ve seen post, are confirming this is not the case. There is no need to override the render resolution values that this guide here states you need to. If somebody still has those files they’re likely left over from an older install. Because I have two different PCs which don’t have the “RecommendedImageRectWidth/Height”. On the beta branch or on the current live branch. And as was seen in the public Pimax Discord and I was shown by other beta testers looking at in the beta Discord, several other people don’t have those files either in that location.

And I know this used to be a problem as back when I got my 8KX almost 2 years ago, yeah I went to edit those values and they did exist. On this PC my install of windows is only about 7 months old and I didn’t need to do that on my 8KX when I reinstalled things. This used to be an issue, but it appears to no longer be one.

But if you go to Steam\SteamApps\common\SteamVR\resources\settings\default.vrsettings , different place from which has been specified in these guides and Mike’s ramblings, you CAN find something which says

“maxRecommendedResolution”: 8192

Which is obviously a much, much higher value than what the Crystal had. This was the case on both PC on both the beta and live branches.

So it used to be a problem with SteamVR in the past, but now it no longer does this by default. The GPUspeed values also appear to effect only the SteamVR dashboard and not the actual games.