I am very excited that my dream has come true, a smaller FOV Pimax! I have been advocating this for years: https://community.openmr.ai/t/some-thoughts-about-resolution-fov-and-comfort-after-comparing-5k-and-index/21531
But I am slightly disappointed by the 3K resolution. What I have always wanted is an 8K version! That would have a ming-boggling clarity.
Why? Artisan is not a flagship model but low end model.
If you do some math, you can estimate that Artisan has FoV between normal and small and PPD of 5K+.
But… Then again were dealing with the Pimax mindset, so ANYTHING is possible
My money is that Artisan is un-canted displays, hence the performance gainz.
SweViver doesn’t know anything. He only pretends he work for Pimax lol.
Oh man that would be the dream… I absolutely cannot stand Fresnel lenses! I actually went back to using my DK2 for a while after Oculus launched the CV1 with the Fresnel lenses and the dreaded “God Rays” they produced! In fact for a while my rant article on our now dead VR website VRspies.com was the #1 search result on Google if you typed in Oculus and God Rays… needless to say, as a long time Oculus backer I was pissed when they made the change and have wanted aspheric lenses back for years now! LOL [;]-)
I am very excited that my dream has come true, a smaller FOV Pimax! I have been advocating this for years: Some thoughts about resolution, FOV, and comfort after comparing 5K+ and Index
But I am slightly disappointed by the 3K resolution. What I have always wanted is an 8K version! That would have a ming-boggling clarity.
But wait… couldn’t you just get the 8Kx and run it at the low FOV setting and get the same result?
It’s not the product that has me thinking this. Its the (IMO) bad business decision of releasing yet another SKU, so close to the announcement of the Vision series that makes me feel like they won’t be able to maintain a viable business making moves like this.
Which means Pimax will be out of business and ill own an 8kx paperweight.
This company seems to push products out faster than samsung makes phones.
I mean the people who stuck with the 8K are essentially owners of a discontinued product at this point.
This guy also explains why im thinking about it in his post
https://community.openmr.ai/t/new-arrival-artisan/24453/137
I suspected he was just an XTAL spy ever since they announced that he was offered to be part of the testing team for XTAL. Then coincidentally started working at pimax.
Pimax you said that your production capacity is limited, and now you add new model ? I’m not backer and ordered 8K Plus. If until end of December I’ll not get tracking number of my order (I paid 80$ for shipping so I hope there must be tracking number) I’ll ask for refund from Pimax, and if no answer, I’ll open case on Paypal to get my money back and buy Index.
Wow I hope this is incorrect . So if I purchase now I have to wait until March or later ? @Matthew.Xu
Correct. Later would be more likely.
That was made clear from the start.
Aha. Totally agreed with that.
I was really damn furious at first but changed my thought into that Pimax can’t afford itself without selling mainstream units right away.
It sucks but this is ordinary Pimax, right? Yes-yes!
That made me feel little better.
Nope largest and highest Hz are my default …
Artisan HMDs won’t limit 8KX and 8K+ manufacture capability.
No new housing needed, no new chips needed, just assembling old housings and chips with cheap panels is all needed to manufacture Artisan.
I don’t think FoV of 5K+ 120hz mode is significantly larger than that of Artisan.
But who knows? We need Pimax to reveal more information soon.
I have no idea why Pimax is limiting information this much.
Making Hype - I hope …
He would like higher pixel density- so the lenses would need to adapt.
I personally love the largest FOV and From what I Heard- the 8KX seems to leave little room for wanting much higher resolution
Yeah I absolutely can’t wait till CES and am counting the hours until I can try out the 8KX because I think it just might be the VR headset I have dreamed about for many years! []-)
The canting is what saves performance, though – un-canted makes the much less optimal parallel projections into the native mode.
I could see a non-canted version, however, which would solve, or at least mitigate, several of the optical, and game engine, issues with the current models.
What speaks against it, is that for the same 140 degree FOV as with “normal” FOV setting today, you’d need the (populated) screen width of current “large”, but supposedly the new screens are much narrower.
…and if the screens were still wide, they could probably not be fitted into the same “old” angular shell.
On the other hand: “140°” is probably the same marketing BS as usual, with the actual FOV being 120 (EDIT: Horizontal - none of those diagonal entanglements that never, themselves, turn out to be true, anyway :P).