HTC is back! Vive pro 2 with 2.5k * 2.5k per eye @ 120 hz

I think for simracing 120hz will be more important than wireless

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I updated my post above but it appears the Focus 3 comes in an enterprise only package (ie compulsory subscription to business support). Hopefully that is wrong or later they will offer a stripped down version for consumers.

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They say that the wireless module will work on the VP2 in 90Hz mode but don’t know if it’ll work on the full resolution… :wink:

The Vive Wireless Adapter will support up to 90Hz on Vive Pro 2, though it isn’t clear if it will support the headset’s full resolution (we’ve reached out to HTC for more details).

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Just noticed they claim it to be the first headset to utilize Display Stream Compression (DSC):

HTC says that Vive Pro 2 is the first headset to support Display Stream Compression, allowing it to handle the huge 719MP per-second throughput on DisplayPort 1.2 when running at full resolution and framerate.

That’s not right, is it @PimaxUSA?

Isn’t that what enables 90Hz on the 8KX?

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i take the htc vive pro 2 :wink:

I’m always really excited to see new VR headsets, the more the merrier. This is a clear jump over the original Vive Pro.

On DSC, yeah that’s been implemented in production devices since last summer at significant volume so that claim would not be accurate. I imagine some of our work on that technology together with partners smoothed the entrance of new devices like this one.

I also noticed they quote the FOV in diagonal so real measurements will almost certainly come in considerably less just like the Index “130” measurements ended up around 109. This will probably be less fov than the index but at considerably higher resolution than the index.

On the resolution front it’s 2,448 x 2,448 per eye vs. In comparison we have 3840x2160 per eye (spread over a wider fov) on an 8KX so the PPD is probably 8KX ish but probably less than the G2. If the FOV turns out to be less than we think it the PPD could actually be higher than the G2. It also uses a new duel element fresnel lens which will allow a high panel utilization and less software distortion correction (should help both performance and resolution) and that is quite exciting.

The biggest innovation is probably that it remains compatible with their wireless adapter - which is quite amazing. Update Note: It is indeed compatible with the adapter but requires a giant resolution reduction to make use of it. So the biggest innovation is probably the dual element lens.

Overall I think it’s great to see HTC continue to upgrade their lineup. I had the Vive-Pre and that along with my original Oculus Rift and loved them.

What really made VR a “reality” for many of us were those two original devices.

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Isn’t G2 2160x2160 per eye?

Never had the Rift but I still own my “late” Vive (and my 5K+) even though I mainly use the 8KX (and randomly the original Quest)… :slight_smile:

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How’s the wireless adapter for the 8KX coming along? Any news? Would a wireless adapter support the full FOV?

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It is. I’m more curious about their distortion profile. For my G2, 100% steamvr which ends up around 3100x3100 to get a clean image so if this is more optimized it might be able to run at 100% and 120hz.

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Vive Pro 2 has a greater vertical resolution than both the 8KX and the G2, and a greater overall resolution vs the G2, so the G2 isn’t competing at all and the 8KX now has a great competitor at almost half the price.

Will Pimax consider making a headset with stacked displays and lenses, like an improved artisan which has comparable PPD to the Varjo to compete with the Vive Pro 2, Varjo and the G2?

Otherwise I’m not sure and am a bit concerned how Pimax will continue to stay relevant in this industry which continues to move ahead so fast.

Even 3k X 3k resolution per eye displays in an artisan like headset would be great to see with that extra fov over the Vive Pro 2 and Varjo if stacked displays isn’t possible.

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Seems to me all three devices should by rough estimation be a very similar amount of pixels per degree (low twenties), given their respective resolutions, over their respective fields of view.

If Varjo’s numbers are free of the usual fudging, a device that only used their context displays, and skipped the whole focus display bit, would still be a considerable resolution improvement on the three.

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I wouldn’t say it’s fully compatible with the wireless adapter: “*VIVE Wireless Adapter supports 2448 x 1224 resolution and 90Hz refresh rate when used with VIVE Pro 2. 3264 x 1632 resolution support coming soon.”

Also, the 120FOV is being thrown around as both diagonal and horizontal depending on the source, and I’m afraid it’ll be less FOV than an Index…if so…no thanks for me.
Edit: @mixedrealityTV says that HTC told him it’s 120Horizontal…but I still want someone to measure, lol.

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I think Pimax could repair their reputation and offer a killer headset just by doing 3 things to the headset @PimaxQuorra @PimaxUSA

  1. Implement the Extreme IPD mod increase the minimum hardware IPD range on any new headset to allow for 55mm adjustment without software settings

  2. Make a depth setting for lenses on face gasket like the Vive Pro 2 to remove the need for having different face foams for different face shapes,

  3. Updated lenses to reduce magnification and distortion at the edges by using older lense versions.

Meanwhile work on making Pimax experience more stable and improving support and customer service.

All of the above with stacked displays like Varjo has, or on a 2.5k X 2.5k or 3k display per eye or on an OLED would be an instant sell for me too.

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So 8kx is still a king of clarity and sharpness in customer segment.

Is there anything between 8kx and varjo vr-3? ($1000 - $4000 range)?

I think this goes to the hp reverb g2 for sure,exept the field off view off course!

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How come? G2 got lower resolution and I read that 8kx is bump up after reverb clarity…

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I’m still waiting for the MRTV 8KX review lol

This will be a turn around if HTC take the crown for clarity. Pimax will only have FoV left.

i have both,but the Hp reverb G2 has far more clarity and pop…

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Some simmers are saying the G2 is bad because outside the sweetspot is way too blurry and that’s also my biggest problem, you have to move your head constantly instead of simply looking with your eyes.

Are you a simracer? How is the picture outside of sweetspot?

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Fov for sure, but my g2 is clearly sharper than my 8kx. If the HTc can get the colors close to G2, have a decent fov and the same clarity it’s going to be a winner, imo.

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