FS2020 VR + Pimax Discussion

I couldn’t find any mention of “ovl GPU” and couldn’t figure out how to enable the detailed overlay.
I will paste the logs and screenshots displayed by OpenXRToolkit companion app.

[OXRTK] 2022-03-12 13:35:13 +0900: Using OpenXR runtime SteamVR/OpenXR 0.1.0
[OXRTK] 2022-03-12 13:35:13 +0900: Using Direct3D 11 on adapter: NVIDIA GeForce RTX 3090
[OXRTK] 2022-03-12 13:35:15 +0900: MipMap biasing for upscaling is: -2.000
[OXRTK] 2022-03-12 13:35:15 +0900: Upscaling from 3588x2370 to 7176x4740 (200%)
[OXRTK] 2022-03-12 13:35:15 +0900: Creating swapchain with dimensions=3588x2370, arraySize=1, mipCount=1, sampleCount=1, format=29, usage=0x21
[OXRTK] 2022-03-12 13:35:15 +0900: Swapchain image descriptor:
[OXRTK] 2022-03-12 13:35:15 +0900: w=7176 h=4740 arraySize=1 format=27
[OXRTK] 2022-03-12 13:35:15 +0900: mipCount=1 sampleCount=1
[OXRTK] 2022-03-12 13:35:15 +0900: usage=0x0 bindFlags=0x28 cpuFlags=0x0 misc=0x2
[OXRTK] 2022-03-12 13:35:15 +0900: Creating swapchain with dimensions=3588x2370, arraySize=1, mipCount=1, sampleCount=1, format=29, usage=0x21
[OXRTK] 2022-03-12 13:35:15 +0900: Swapchain image descriptor:
[OXRTK] 2022-03-12 13:35:15 +0900: w=7176 h=4740 arraySize=1 format=27
[OXRTK] 2022-03-12 13:35:15 +0900: mipCount=1 sampleCount=1
[OXRTK] 2022-03-12 13:35:15 +0900: usage=0x0 bindFlags=0x28 cpuFlags=0x0 misc=0x2
[OXRTK] 2022-03-12 13:35:15 +0900: Late initializeInterceptor() call

Thanks, but this is not going to help.

To enable Detailed overlay, you need to enable Experimental mode from the Companion app, then you will have a new option right of “FPS” in the in-VR menu.

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Thank you.


Thanks. Can you try with a lower OpenXR-Toolkit upscaling (i seen you use 200). Or even try without it?

I also tried NIS off and scale % adjustment but there was no change in FFR results.

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Cool thanks for all the tests. This is very strange, somehow the OpenXR Toolkit is unable to identify which eye the game is rendering. But it seems to be specific to high-res Pimax.

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@coverman I found the issue, it looks like between version 1.0.1 and 1.0.2, I broke the code that does the eye detection. It’s not noticable for all users except for Pimax users. Working on a fix.

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Mbuccia and his team were looking into a possible PP-off hack. See it in github

Yep! At least 3fps …most often more!

Thats awesome! Let me know via github if I can help.

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Thanks. But please take this with a pinch of salt:

  1. we’re not sure it’s possible. We’ve been experimenting with some technique that showed promising results, but there’s still a high chance that it won’t work or not perform efficiently.
  2. we don’t even have a Pimax device for development. Right now we are developing this blind. I have added a way to simulate canted displays in our code, but its still not 100% representative.

We will keep you updated.

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@PimaxUSA @hammerhead_gal

Here’s a great opportunity to get Pimax headsets more in the spotlight with the flight sim community! Please consider providing @mbucchia with a headset for development. Let’s be real here, the work they are doing for the VR community is absolutely top notch!!

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People who want to try to help - you can join our Discord server (see our website), then head to the #pimax-issues channel.

We can then exchange test builds and document various experiments. Thanks!

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@coverman and everybody else - this issue should be fixed in the new version (1.0.3) that was released a few hours ago. Let me know otherwise!

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The FFR offset began to work properly both vertically and horizontally. It works perfectly and I am able to use the FFR. Many thanks!

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I totally agree. Great work for all Pimax users. Much better FFR than the current one in pitool that we can’t use in msfs. Pimax should provide a headset to these innovative people.

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Pimax sent a test unit to Luke Ross for his mods so I think its only right they also get one out to these guys, MSFS is a great use case for Pimax headsets (high FOV, High res) and anything that improves that experience would benefit them.

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Again … radio silence. :cricket: :cricket:

For the record, someone from Pimax has contacted us, so its not :cricket: :cricket:

I’m just not sure we are going to meet the qualifications.

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Nice! I suppose by qualifications they have some rules for “partners” or “contributors”. More importantly Pimax did reach out!