I actually rebooted my computer and tried it twice. The line stayed this time. The problem now is that my maximum resolution on the steam didn’t change.
Even when the line remains.
Is still what I see when I adjust my res.
I actually rebooted my computer and tried it twice. The line stayed this time. The problem now is that my maximum resolution on the steam didn’t change.
Even when the line remains.
Is still what I see when I adjust my res.
I think it should improve the image quality without a change in the resolution values. I don’t think the resolution stats changed for me when I did the hack.
You can try an app with a reading test to see how far you can read.
I’ll just wait for them to release the thing that lets you do automatically.
Tbh I think games on Virtual Desktop are pretty good assuming you are willing to waste extra GPU power and you’re playing an optimised game. Don’t use the SteamVR home to play Flatscreen games, it has way too much input lag for whatever reason on my Dualshock.
MGSV running at 4K using Virtual Desktop to play looks only slightly worse than my 4K monitor with benefit of a curved screen taking up my FOV.
I need to find a way to cool the headset maybe I need to get table fan. Turning on my AC doesn’t seem to cool my headset at all.
So for your overall impression, you don’t see any distortion on large FOV with the thick foam? Is the clarity and resolution a huge step up from other headsets you’ve tried?
Using the thin foam. Only one foam. No light bleed. I don’t wear glasses.
Is it weird if I say I think the 8KX is just how it is from the start. Tbh I’m the wrong person to ask about distortions since for whatever reason the 5K+ I couldn’t see any. I tried large FOV on the X and it blurs off before I see any geometric warping. Could just be my eyes.
In terms of Clarity, It’s much better than the 5K+. You can definitely watch movies on it without feeling like the picture absolutely sucks.
I’m enjoying the headset but I put a few caveats since I enjoyed the 5K+ and this is like a better 5K+. I honestly can’t say anything from the perspective of people who didn’t enjoy the older headsets. The weird thing is that we’re so close I just wish we were closer in terms of simulating what’s real.
I want to do more testing on Virtual Desktop before I make any definitive conclusion since that’s what I mainly got it for.
If it removes it is because the line has a syntax error or it’s a duplicate. Repeating the exact same thing doesn’t change anything…
Totally agree. Read only seems like a really, really bad idea that should never have been given…
No (visible) value will change as it’s just a limiter.
In other words, if it stays in the file, it works…
It limits the maximum recommended resolution so if it’s too low there’s a limit to how far You can push supersampling.
Judging by Your screenshot the syntax was correct.
Nope. Not unless Your were already hitting the limit with supersampling.
You can still set a supersampling value that would result in a resolution higher than the value (like 200%), but the actual rendered resolution will be limited by it as You can tell by what SteamVR shows as resolution per eye.
it shouldn’t change anything in the ui, it just raises the hard cap that otherwise gets imposed no matter your setting in steam.
Not to be the usual harbinger-of-doom but I can’t fully agree with this even though I get where you’re coming from. Maybe it’s the type of games played but I noticed right away the massive differences in Fallout 4 VR when I used that as a test for my HP Reverb coming from a Valve Index for example. The fact you see into the distance and can easily discern objects much further away was amazing. The details up-close also amazing. Therefore, I was wowed. Perhaps then Pimaxers are too used to the wide FOV now and that’s where initial wow factors can stem from. Resolution has always been quite high so the differences between the Pimax headsets aren’t so great and are more subtle. FK me Pimax just hurry up and deliver my 8KX.
People aren’t that wowed because they lack the ability to set it up correctly. They don’t see the full resolution.
Posting the maxrecommendedres line doesn’t help the average Joe. They just can’t do such things properly by themselves. The problem starts with German keyboards putting in similar but differently looking " unless you use notepad++ and ends with people who had WMR headsets once in a time or subbed to steamvrBeta, both cases which put the main file somewhere else (but keeping SteamVR.vrsettings because why the heck not. Or simply not having SteamVR closed while editing it. Or having it closed but SteamVR was running before - which means the vrcompositor is still running as a task in the background (it does not close properly if you use PiTool - always and each time).
Serviver’s PimaxExperience software is dearly needed.
I never really understood though, why would we want to render games at 16k per eye? Isn’t that like a bit insane? Wouldn’t it make more sense to set it to 8k? I mean the whole reason the setting even exists is to ‘protect’ the user against insane render settings. I can understand with the 8k-X we’d like to set it a bit beyond the default 4k but 16k seems way too high.
(BTW not specifically talking to you, but most people here seem the recommend 16k per eye)
I agree. 8192 seems sufficient…
… But then again, some people claim they can use 4-500% supersampling with “OK” results…
When the pimax 4k released we first only had the option of 1080p. Then after several months they released the option to change it to 1440p. While it definitely improved things it in no way felt like a totally different headset. I’m expecting pretty much the same here. I think that’s the reason why there’s not a lot of “WOOOOOW” reactions. It’s a very welcome upgrade and things WILL definitely look substantially better but with everything else pretty much the same (except comfort maybe), I don’t think it will be a jawdropping difference for people upgrading from 5k+/8k.
Could also be a simple case of different personalities. Some people are “Wowed” by certain things and others are not. Some people are just naturally reserved and never express being “Wowed” by anything. You can even tell from the difference in the impressions made by Mr.UU and Generic. While both of them sound really pleased with the headset, Mr. UU has made comments that sound more “wowed” than the comments made by Generic so far. People just express their experiences differently. They may also notice the massive difference that you mention but just not express it in the same way. Note the subtle comment that Generic made about watching movies. For some that would have been expressed as a “Wow, movies look so much better now!”.
you’re not actually rendering 16k with that setting, you’re just raising the limit so you could, if you would.
Of course. But the reason the setting even exists is that they want to protect users against insane settings. And that doesn’t only happen to noobs, sometimes you mess with a setting and forget a specific setting and you’re watching a slideshow just to find out it’s rendering a way too high resolution. I think with pitool at 1.5x (which I think pimax recommends) and max game settings, 4k per eye is already maxing out your GPU in most games. In some games you can get a bit higher but beyond 8k will be very hard to sustain for any GPU. At least to me setting it to 8k makes much more sense.
It warmed my heart reading this
wait for it…
I this a fact, or just a feeling?
what pitool setting is that? 1 or 1.5 or what?