So, I’ve been fiddling with getting Cyberpunk to look and play at its best for quite some time now. And I thought I’d share some of my findings. Keep in mind i have a 3080Ti so YMMV
Download one or both of the following VR mods here
Both of these mod use a 3D technique called AER (Alternate Eye Rendering), which has some limitations with noise and ghosting when certain temporal filters are used.
Also you may notice that the H.U.D elements are not completely visible when locked to your head.
Well I have found solutions for all of these problems and more… read on.
The version that is currently shipping with the game is from last year. Download the latest dlss dll from here installing this seems to improve quality of DLSS significantly. Drop it in your bin/x64 folder.
(**EDIT April 2022 - It seems DLSS may not actually work with TAA forced off also turning it off helps the Vorpx mod a lot, due to its somewhat less refined AER implementation, but I now suggest keeping TAA on and DLSS as high as you can tolerate for the Luke Ross Mod as it still looks great and massively improves your FPS)
DLSS tends to soften and blur the image (this is actually an advantage when disabling TAA below, and can lead to significant performance boosts… Unfortunately even with DLSS off the game has permanently enabled TAA that you can’t seem to get rid of…until now
Download this MOD Disable TAA and Bloom. (Use the second link in the Files section, the one that uses “ini” files.)
This will disable the built in TAA which normally cannot be turned off. This will COMPLETELY eliminate the artifacts and ghosting around objects as well as make the game super crisp. (Some people call this Aliasing )
If the Aliasing bothers you can can counter it in Vorpx by either disabling FSR (I wouldn’t) reducing the Sharpness. (I set mine to 0.25) and or Increasing your resolution.
You can also add the FXAA reshade filter to get rid of some jaggies.
After doing this it was a night and day difference totally gorgeous, I seriously cannot go back.
Also the game has a visual effect on the H.U.D which adds Chromatic Aberration and ghosting to all UI elements. (Funny, in VR we get that effect for free)
Download this , Purify The UI. Nuff said.
Download this. Huditor
This mod will let you move the HUD elements around and closer to the center of your view to make the UI readable.
The following are improvements I have noticed on various headsets. Each one seems to need different settings
On my oculus quest I find that setting the Refresh rate to 90Hz works best.(This will drain your battery faster so beware) Before I discovered the Disable TAA trick above, I had to set the Quality on Vorpx Menu to Phenomenal to look good enough. With the TAA mod, I can now get similar quality at “Nicer” resolution.
I found that in most cases Disabling the Framerate cap allowed my FPS to rise well above 60 sometimes even hitting 70’s or 80’s depending on where I am.
I also disable the Tracking Prediction and Smoothing this felt right for me (no judder when turning)
I saved my settings here if you want to try it,
backup your “bin/x64/vpxCP2077” folder and extract my settings file into it replacing the Data folder.
I can easily use the 2400 res or the 2700 res. and it looks great, going higher didn’t seem to yield any significant advantage and just lowered my FPS
I usually run at 72fps on “Great” preset, (I haven’t actually tried the TAA mod yet on the Pimax so I might be able to lower that Preset to Nicer and set the Hz of the Headset to 90. I’ll update this post if it works out.)
Update April 2022 : The latest version of the R.E.A.L mod added some amazing improvments specifically for Pimax and the performance is through the roof!
Disable motion smoothing and Enable Parallel Projections (someone on this forum claimed that they were able to Enable Motion Smoothing on PITool and disable it in the Vorpx mod) I haven’t tried this yet.
Disable Parallel Projections.! This mod doesn’t need it.
I set the resolution to 2700, and my FOV t Potato or Small. I’m sure I could go higher by I find it’s large enough.
This next tip is for any headset on the R.E.A.L mod, Reshade doesn’t seem to work for me with Vorpx.
The REAL mod is actually based on Reshade and you can place your reshade shaders in a folder under bin/x64
You will need to install Reshade to a different Directx 11/12 game, (not directly to cyberpunk or it will overwrite the dxgi.dll file used by the mod.)
- Installing the FakeHDR, FGFX, VRToolkit plugins completely improves the black levels of the LCD headsets. HUGE DIFFERENCE!
Note: When installing Reshade 5.0 you will see a reshade-shaders folders with other files and folders inside
reshade-shaders/Shaders/VRToolkit/ <-- (wont get picked up) reshade-shaders/Shaders/FGFX/ <-- (wont get picked up) reshade-shaders/FakeHDR.fx
By default the Real Mod doesn’t seem to load Shaders from the sub-folders, to get all your shaders to show up add the paths to the *RealVR.ini" file located in the “bin/x64” folder, open it and add your additional shader paths. (This can also be done from inside the R.E.A.L Mod menu but this is easier)
EDIT (3/7/2022): Try the Oilify effect its really cool. Its like living in a cyberpunk painting.
Fixing Gun Face (Real Mod)
Thanks to a recent update Luke Ross has allowed us to look around freely without the gun staying in front of you. But you have to enable it in the Real Mod Menu.
Anyway that’s it for now, I will update this if I find any more tips. Do you have any tips that improve Cyberpunk feel free to share them here in the replies.