Pimax Crystal - status, updates and fixes (Part 1)

MRTV - Wow these black DMAS are so amazing!

I actually think the DMAS will become standard when Pimax realise selling a premium headset without the premium headphones is a mistake. Same goes for the wide FOV lenses. Watch this space.

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I’m trying to think of what he said that would breach any NDA. The only news was it started right up. :grinning:

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Agreed the only thing he said that might be borderline is that the FoV is not as wide as the Index being a few degrees less; So no where near 125 wide. With Index being around 108 wide Crystal still fits what has been established as true at rendered 103 that was also validated with Test Hmd the much better accurate complete solution that started with just a Steam Environment that had some issues that were fixed in the Standalone test suite.


Well he did mention the cable improvement of not having to plug directly into the hmd.

Don’t think Pimax objects to leaking news that they made improvements or fixed something. lol

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They fixed something other than making the DMAS finally shine with proper audio processing?

As no improvement towards there claimed FoV. :wink: Still considerably less by around 22° less.

Personally in it’s current state would only accept delivery if they confirmed the 1 year warranty begins once all on board hmd functions at least work. Not to be confused with add ons like WiGiG or steamVR face plate.

Just the Eye Tracking features, Wifi 6e and Standalone.

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HI :+1:t2::innocent::innocent:

Hello .

VoodooDe has already to calculate the Fov of all our vr headsets, an index does not have 125 in LFOV but only 104, almost like the Pimax Crystal.

[url=https://zupimages.net/viewer.php?id=23/18/vn7r.jpeg][ /url]

It is necessary to specify the Fov / Vertical / horizontal / Diagonal because in the end we confuse the brain.

We read a lot of:

Such helmet has a fov of 103 or 140 or 90 yes but on what values??

Then for the Pimax Crystal headset not ready in its functions, we had the same dilemma in November 2020 when the 8kX was sent to pre-order, a friend had received the 8kX and it was malfunctioning, we had to wait 1 year to update #Pitool update for the 8kX to work normally.

So there for the new Pimax software that I love by the way to work it will have to wait until 2024-end of 2024 for the Crystal -12k to work with all its features at 100%

Then would we agree to receive a new car at $30,000 which only has 3 wheels, a cylinder which does not work yet, the navigation screen which will work in the car within 1 year??

Personally No :thinking::thinking:

I will wait until 2024 to see what gives a 12k that will have at Ces 2024 in Las Vegas with its functions at 100%!

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I tested the pimax crystal beta at the paris show /Pimax roadshow and its fov -H-V-D was similar to a Valve Index.

I also read that some people don’t want to pay $1800/2400 for a vr 3.0 headset to have better colors, better blacks, better contrast, better resolution?

So for some it is worth going to vr 2.0 headset forums at 300/500€ no???:thinking::thinking:

And not to be on very high-end vr headset forums :thinking::thinking:

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Aplushhsssss :innocent::+1:t2::+1:t2:

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I can see hardcore flight and racing simmers accepting it now if they have the horses to run it without ET just because of the optics. You know - the ones that bought the first 4090s

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“VR 2.0” and “VR 3.0” is pure marketing guff.

Diagonal measurements exist only for the purpose of obfuscation - give us per-eye medial/lateral/up/down, always.

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Crystal also looks to be in the ballpark of Samsung Odyssey.

The G2 numbers seem a bit low. It’s possible to get 90 degrees HFOV from it if you get your eyes closer. I think they could have designed it better. I don’t understand why they went to that removable plastic frame.

In today’s MRTV podcast, both hosts mention that eye tracking has now been enabled in the Crystal, and they went on discussing the prospects of getting support for dynamic foveated rendering in PimaxXR

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Well hopefully ppl can see the ET work before committing to purchase as it was said months ago ET was good to go. Yet up until now was not testable by independents. Hopefully it is real DFR vs piggybacking on Nvidia’s hit snd miss ffr.

Welcome to OpenMR!

Do you have a link t9 the podcast for convenience?

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Timestamp 15m14s:

To me it doesn’t seem like they’ve really tested eye tracking yet, though. At least there was no description of the state of eye tracking other than “the eye tracking now works”.
The “implementation” they’re referring to is the previous context where they discuss OpenXR/PimaxXR DFR support.

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I’m not knocking the idea that people expect every advertised feature to work, of course, they do.

I’m just a bit dumbfounded that people are so worried about supplemental features, when what has been demonstrated works so well, and all the underlying technology works, even if it’s not implemented, yet in software. We have been shown it working.

For example, people are nervous to see standalone features working in full, when we know for a fact, it already works because if it didn’t work, the headset wouldn’t have any inside out tracking.

The XR two chipset is how the crystal is doing it’s inside out tracking. That means it works. If mobile did not work, the device would not work because it was built around that chipset. does that make sense?

People are not seeing mobile games being played, or software in the store, and so are jumping to the extreme of saying “ oh my God it doesn’t work, so I should cancel my order if it’s not ready on day one”

It’s the same thing with eye tracking And the auto IPD.

Pimax told us early on that Tobii is responsible for the driver package surrounding eye tracking. It’s all there, they just have to get the software working.

I do have the benefit of having watched pimax for years, and so I temper my expectations, but I haven’t seen them not deliver on something, and they are a product that gets better with age. You give them time and they will deliver.

As I said, above, if you pay attention to how the device has been built, it can assuage some of your fears about whether certain features will work or not.

This is not the 8KX That had a ton of Bolt on features and USB expansion that never got used. This is an architecture that has been built from the ground up to provide fundamental technology for two headsets, and a handheld the crystal and 12K, and the portal.

You wouldn’t build the products that way if you couldn’t get it working. Do you see my point?

They have showed off the portal in its little VR dock, working perfectly fine. Think of mobile on the crystal as the portal, but on steroids and built-in.

We have been shown the stuff working, it’s just not working all in the same package at the moment, so people are rushing to the conclusion that it doesn’t work.

I’m saying, they have shown us that it all works. Showing us the portal, the crystal, etc. we have seen all the core functionality they are advertising is working.

Let’s not make the mistake of thinking that because we haven’t all seen it in the one package, so it doesn’t work at all.

The portal works and plays quest style, VR games, so it will work on Crystal when it’s ready.

Tracking works on Crystal, via its XR2 chipset, so we know that is working.

Streaming from the portal to a desktop screen, and or television has been shown working, with decent latency, so we can surmise that streaming will work on the crystal when it’s ready.

Pimax has shown us all the cars that make up the train, working separately, in one instance or another.

People are not seeing all the cars lined up behind one engine, and are thereby coming to the mistaken conclusion

“there is no train.”

I guess that’s what I’m having trouble getting across to everybody.

You guys are scared that these features will not be ready, even though the company has shown them working. All three devices are an interconnected architecture, i.e. family of devices. If we see one aspect work on one device, it will work on all of them when it’s done that’s why they built ‘em this way.

These are not supplemental features like smart smoothing which is simply a software improvement feature added later on.

These are core features that should be there on launch. The Dmas audio improvement could have been an improvement that came later but is great to have it now.

As the charts state Eye Tracking was working months ago.

Inside Out tracking is not synonymous with Standalone or wireless working; as this feature can work without Standalone mode or wireless.

RdToVR whom had a demo in January there hasn’t been significant changes since then save visual issues reported seem to be fixed and controllers are working but not at the level of Q2/Pico4.

Supplemental features are things like LH plate, WiGiG and improving current features or adding new features to already working components.

Remember our Sword Controllers also have the hardware for finger tracking that was supposed to be working and enabled. Yet still nothing.

Only ppl whom do not have any care for core features outside of Displays, Audio and controllers working should accept the Crystal that is only maybe 40% ready; buy it now.

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Extended topic to 2000 posts. Old was 1500.

Many years ago I worked for a company in the naval defence industry. They often were part of consortia, and on top there was a complex setup of subcontractors to the main contractor, usually the shipyards. One main theme being repeated time and again was the absolute importance of allocating a clear system integrator responsibility, and at the same time everybody was trIng to sneak out of such responsibilities if you‘d just give them a tiny opening.

Why, you could ask. If you get each subcontractor to provide their module (in a VR headset: component providing a given functionality, e.g. eye-tracking), it should be fine, shouldn‘t it?

Err… no. On paper all the modules were supposed to interface properly, work together seamlessly. But no matter how well the interface documentation was drafted, there would always be surprises, resulting in additional work, in the worst case partial re-designs of one of the modules, which the integrator would have to pay for because the module subcontractor could demonstrate that his module fulfilled the contractual specs. So the system integrator role would be factored in with significant additional amounts and still you‘d clench your cheeks hoping it wouldn‘t go terribly wrong.

What I am trying to say here is that the mere presence of all hardware components to me is only the beginning of a successful integration project, a phase during R&D, and no guarantee at all that all components will be successfully brought to operate as envisaged at the same time in parallel & collaboratively to perform the goal of the entire product. There is hope that this can be achieved, absolutely, but to me it is definitely not a sure thing.

And as Helio pointed out, Pimax have a history of failed attempts, my eye-tracking module is sitting unopened on my shelf. Years later, when some (non-Pimax affiliated) bloke managed to get it somewhat functional, I was rather waiting for a new headset to provide this to me more conveniently. I was tired of fiddling around with the 8KX, and adding eye-tracking woes was not high on my list.

The Crystal has promise. But from what we have seen/read so far, it‘s not yet in a shape to be sold as a commercial ready product. I for my part would not spend the money based on the hope that a feature crucial to my purchasing decision may be brought to life by Pimax later on.

But as I said, I believe we just have different expectations and therefore a very different tolerance for failure or shortcomings by Pimax. And that‘s fine.

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So what is encouraging to hear, is that flightsim guy’s finding the Crystal comfortable to his eyes, and saying he finds the stereo overlap good; Now I only need to hear the same from somebody for whom the 8kX was a total optical disaster, like it is for me, and some evaluations of the geometric verity of the view in the HMD. Stereo overlap numbers will come eventually, I am sure… :7

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Hahaha same here. What about if you tried it and if you like it, I MIGHT even consider getting my own. :grin:
Although most likely I’ll wait first for the apple headset and then make the decision. On the one hand, I’m not really expecting the crystal to add much to my current arsenal. But then on the other hand, I’m addicted to buying VR headsets lol.

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Yeah, I fully agree with this.

Just because all the hardware is there doesn’t mean in totality everything is or will work as intended.
It’s one thing to show some spotty marketing material and a few spreadsheets indicating things are all ok.
It’s another thing to have (especially) hopefully minimal to no bias independent reviewers verify the intended functionality out in the field.

I tried the Crystal and indeed the picture was just amazing, but at that time at least, that was all that was reliably working. Even the controllers had a hard time to work.

Things have come a long way in somewhat a long time (considering how PIMAX likes to use words like ‘Launch’ and the timing of such).

Never having owned a PIMAX product myself, yet reading from those who do (Own/Owned a PIMAX HMD) here, representing predominantly examples of missed feature implementations, or long amounts of time in order for things to get working, makes me concerned as a potential buyer.

Right now, in my opinion, again, if everyone values all the features being advertised for the Crystal, and equates that to the retail price of the product, then it’s not unreasonable for the end consumer to expect those features to be working on delivery.
In the worst case, if not, then enabled and working within a few months after retail launch (I’m being generous here IMO).

Otherwise, people who buy the Crystal now are buying it on a leap of faith.
How many bought the 8KX or other PIMAX products with faith?

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