Calling it pentile would not be fair to every other headset which used pentile (e.g. HTC Vive, Oculus, Odyssey, etc.). What Pimax managed to squeeze into the original P8k was technically half the resolution panel, i.e. 960x1080. 3840x1080 (see the reply below).
That low? Could you please explain (even if now nobody cares anymore of the 8k now) how you find such low res?
This would actually be impressive to display such an image with that low resolution panel, no?
I am just not doing my math correctly . What I meant was half-res of the 4K panel, i.e. 3840x1080 (or alternatively 1920x2160).
Here is the discussion about the panel res (https://community.openmr.ai/t/getting-the-most-out-of-a-g-rb-half-4k-panel/8696/12)
Actually calling it pentile is fair as pentile tech is used in both Oled & Lcd displays.
Now in either case the dilemma is whether Pentile resolution reporting is shady or not. By Vesa standards it is not.
What I meant was that typically the pentile is used in the context of RG / BG matrix, where 1/3 of subpixels is missing. Pimax “4K panel” is missing half of the subpixels.
Yes about the sub-pixels thing and all, we all had long debate about this year ago, “what is better between 5k+ and 8k…etc etc…”
But your first 960x1080 resolution was really low.
Well I don’t see it as half sub pixels. Maybe a third. But the panel res is definitely higher than Qhd.
Much like by sub pixel res PSVR has higher Res than OG Vive & OG Rift.
But to talk about the Artisan again, if the image is close the 5k+ or even the 8k with hi refresh rate, at this price, I will seriously consider it to upgrade my kids headsets, 2 Htc Vive.
How about 2715x1527 for a rough equivalent (2160p sides times (EDIT: …erm divided by, I mean :P) the square root of two)? :7
The original 8K LCD panel has an RGB subpixel ratio of 1:1:1.
It doesn’t have G pixels at full resolution like the current pen tile.
The original 8K LCD panel has evenly fewer RGB subpixels.
postscript:
The original 8K LCD panel has a horizontal resolution of 3840 full, but the vertical resolution is conjecture to be 1440, not 2160.
Vertical 1440 pixels (RGB Subpixel 1:1:1) are Shifted by column.
The total number of subpixels is the same as a pentail panel with 1/2 R/B subpixels.
However, due to the small number of subpixels in G, the vertical resolution is lost.
It is similar to the panel of Sony XperiaZ5(ex.photo is Z5’s).
I am sorry if my memory is wrong.
Edited for some reasons.
I got the impression that it’s indeed atleast a semi-official shop. I won’t take a stand about the explanation of the prices, losing money, feedbacks etc.
“offshelf” probably meaning they have the Artisan headset on stock.
Thank you, was assuming something like that ^^
Yeah about the prices and stuff, as long as it give us a idea of the price…
This is a delicate question. Would not that be “onshelf”?
On aliexpress every shop seems to be just in “gaining feebacks” phase - forever. Sometimes they are gaining even more feedback than the last time.
Edited this one also
I don’t know Risa, could be either
If you sell something “off the shelf” then it has to be on the shelf to start with.
That’s how I understood it, but you never know.
The Lenovo Explorer has full stereo overlap and I believe the Rift S also does.
Who the heck made that chart? Pimax??? The Rift S, Index, and Vive Pro’s horizontal FOVs are smaller than the chart says. (90, 112, 100 IIRC).