This is exactly what i am doing: i am promoting 8KX as 7680X2160 headset
Not how R&D/product marketing works. You don’t just add more people to a particular product being developed and equally increase its progress in correlation with the added cost and effort of adding those people. Doubling the effort on a product won’t being even remotely close to double the pace/quality, let alone profit.
There would be no sht storm, as there would always be some apologizers like you telling why it’s technically correct.
Lol don’t sweat about the small stuff, as there would always be some pedants like you to even things out
I think it might work out pretty well do call it that. People will then start calling it the ‘8K’ by themselves to shorten it. It’s something Chinese companies could really stand out for too haha
Good… it means that when Pimax is promoting Artisan as 3200 x 1440, it’s also not the combined resolution of the 2 panels. It’s the resolution of each panel, right?
Technically no, theoretically yes. But its still not correct. The combined resolution is still the same as one of the panels resolution, as your brain uses both of your eyes to combine the final image. And both eyes are seeing basically the same thing, apart from the different perspective for 3D view.
Correction:
This applies more or less to any <110 FOV headset which has almost 100% stereo overlap.
When it comes to wide FOV headsets, the stereo overlap is only 100 degrees maybe, and the rest (70 degrees on Large FOV) 35 degrees on each side renders its own image (peripherals). This means technically that your combined resolution on the 5K+ as an example would not be 2560x1440, but somewhere around 3500x1440 (too lazy to do the math).
Again, its just bad to advertise a combined horizontal resolution as its very misleading no matter what.
No, its 1600x1440 per panel. I never made or approved that banner.
How is that possible ? If 35 degrees is not stereo overlaped in Pimax we shoud not see that peripherials area in 3D? But we are able to see 3d. Correct me if I’m wrong at this point.
Depth perception through stereopsis only in in the overlapping part of the FOV (up to 86-ish degrees for the Pimax) is correct.
We might infer depth through other means, in the mono periphery, though, including logically “extrapolating” from the adjacent stereo bit. :7
(EDIT: Motion parallax, in particular (as a depth que), becomes very effective out in the periphery, when you are translating forwards and have lots of stuff around you, such as when gliding through a station in Elite. :7)
I dont get this Dual 2160 * 2160 is at least 4K or even slighly higher. And the headsets that use them dont call them selfs 4K headsets right?
The 8K(what ever version) should have 7860 * 4320 to have real 8K, so I dont get your point …
What he meant - and I am following this absolutely - that it’s not 4K per eye and hence misleading expectations.
When we are talking about a 4K monitor or TV, it’s natural and expected that each eye perceives this resolution. If you want to compare visual experience of a headset with that on a monitor it’s just natural that a “4K” headset should have 3840x2160 per eye (we all know it’s not 4K but UHD, but as said, if it is accepted for monitors/TVs it should be for headsets as well)
But we get 8K here? …
Well, it might help reduce confusion but I’m not sure it needs to be the same. We need a standard though
It’s why TV manufacturers shorten names. Like the 3840×2160 proper 2160p improper calling it 4k. UHD is okay.
Exactly I don’t know why some people have so much issue with this. I owned a CV1 for 2 years as my only headset and every time someone would complain about screen door effect I had to imagine what they were talking about.
I had a non-VR friend (Pancake Buddy?) go to a VR arcade and try a vive and he told me the screen door was terrible. I dismissed him as “One of those guys who can see it”
Then because of Pimax I bought a vive used to get basestations and controllers. And holy cow!.. For the first time in my life I clearly understood what SDE was for the first time.
Every time i put on my CV1 im surprised that I don’t see SDE. Now that I know what im looking for. I think they do some kind of and SDE layer or something on the CV1.
However here’s the rub.
After a while i got used to the vive and i actually prefer the way it looks. Compared to the CV1 the CV1 almost doesn’t look OLED. The contrast on the Vive is crazy. Also due to not having any blur layer the Vive is razor sharp … even if that comes at the cost of a little SDE i prefer the way it looks for sure.
Lol I dont acknowledge 3dof as a tracking type.
but You said positioning and that it does… Kinda…
I’m just glad that Christopher Reeve isn’t alive to hear you say that.
Not a coincidence: VR Trips Help Treat Depression in the Elderly - YouTube
The name 8K never referred to real 8K resolution, and nobody ever claimed the 8K has 8K resolution. Some people might say it has almost 8K pixels horizontally (which it almost does indeed), but i think its irrelevant here. They might as well have called it Pimax 16K from start. Its just a name that catches attention. Quite clever branding if u ask me. Although I don’t think we need to start that discussion all over again.
Yes thats a point… About that clever marketing… One can argue if that was so clever