Hi Im new to forum and VR, Have been expirmenting with Lenovo Explorer and think I want to pursue to higher level.
Ive read through post on here and seems debate is 50/50 on topic of Clarity for the 8K+ Vs 5K+
But as a competitive sim racing enthusiast, input lag is an issue for me, with upscaling done on the 8Kplus, does this increase input lag over the 5Kplus, spec of <15 v <11 seem to suggest so, is this correct understanding of it?
The KX at its highest quality appears to only run at 75HZ or FPS, Racing games its always considered better to run at least 90FPS, to scale KX back to achieve this seems I am better off with 5kplus or 8K plus, is this right line of thinking?
sorry many opening questions but I have never actually got to look through either headset so must rely on strong understanding for my purchase, I was all over Hp reverb G2 trigger but must now think carefully about these 170deg FOV headsets
[updated]
Given that your primary interest is sim racing, it sounds like you should get a 5K+ or better still, an Artisan.
While the Artisan has a smaller FOV, it has a higher pixel density, which means dashboard instruments and distant details will be sharper. I found that driving games on my 8K (non-plus) were not satisfying. I found the experience was better on my 4K flat screen, since I was always looking towards the horizon. Most people are using Normal FOV with their 5K+/8K/8K+, so the reduced FOV on the Artisan (at its largest FOV) isn’t that much of a drawback.
The 8KX has the upscale mode of an 8K+ and the advantage of 4K native mode, which is important for secondary uses like Virtual Desktop, watching videos, and even racing games (in non-competitive situations, like learning a new track).
If FOV is less important to you, perhaps you should also consider an HP Reverb G2.
For Simracing the 5k+ is better than Artisan for sure, the pixels are larger on the Artisan making the SDE more noticeable, and it’s not good for distance details
And 5k+ has more options in FOV and Hz
I have both
AC only here and that’s all I use VR for. 5k+ with 144hz is the way to go. The 144hz is a notable bump over 90hz for clarity, depth and sense of speed. Or get an index.
That’s certainly true and personally, I think I’ll prefer playing with my 8KX. Right now, I actually prefer my 4K flat screen for driving games (to my 8K), simply because horizon detail is so much clearer.
Do you really notice that much difference between 144 and 90 in Assetto ?
i did try it quickly but the i did not like the fov and also my cable is defective and i was getting more flashing pixel .
i ll give it another try once i get replacement cable.
I think that higher refresh rates make a massive difference to the clarity , I use 120hz mainly with my 5k+ it seems to increase the perceived resolution and scrub out the sde whenever there’s some movement , when you hold a steady image it makes no difference.
Must be the way human vision works that causes this effect
Maybe the 8KX wouldn’t benefit as much from 120hz or higher because the resolution is already very high and there is no sde to scrub out
There seems to be some misconception to what higher refresh rate does.
Its about refreshing each image faster, as such smoother. But if yr trying to run at 144fps and your pc only capable of out putting 90fps you will receive quite a distorted result with yr FPS trying to hit high result of 144 and dipping back to much lower numbers similar effect to screen dropping from 90fps to 60fps. Would be quite sickening. I would imagine it would take a very high level oc’d pc to hold acceto corsa at 144hz solid frame rate, in fact didnt think it would be possible even with SLI oc’d 2080Ti’s
Ehmm… No. That’s where Smart Smoothing (Pimax version of Motion Smoothing (Valve) or Asynchronous Space Warp (Oculus)) comes in and let’s You render only half of the frames (72Hz).
9900k 5.2hgz core 4.8ghz uncore. 2x8GB bdie 17/4200 1T hand tuned each timing. 2100 core on 2080ti +800 on mem. RAM tuning is the secret to keeping your min FPS up.
yes i understand what you are saying, but in a racing situation where you are looking for hundreths of a second per corner doesnt this leave us exposed to the core of my initial question, which is about input lag. A casual racer probably will not notice this racing against AI but will it impact on someone trying to nail down fastest times?
the 5k plus is rated at < 11ms, if we introduce artificial info does that figure still apply, I can assure you I have done plenty of reading trying to find how big of an issue this might be, I saw mrtv dude saying zero input lag when using 8k plus, but also saw him driving into cars and walls which didnt build a heap of confidence the claim was based around precision driving.