New working reshade for openvr

tried csp x.72 / x.73 and downgrade to .70 so far… same occurs.

pp was on horizon shades, but also tried sol extra, sol, default and pp disabled.

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I think I’ve sort of solved it… a total guess at trying running CM as administrator and it worked! ran it normally didn’t work, tried CM as admin… worked! :thinking:

I’m no sim racer, more casual couple of hours a week with a couple of friends so I’m sure I’m missing lots of tricks… done my best :smiley:

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Will this work with Live For Speed (LFS)?

Works with dirt rally 2.0. No need to rename or change any files. Looks much better. No blur, more colors.

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How did you get the SkyrimVR reshade to work?

Where did you copy the reshade files to?

I tried copying them into my ACC install directory but reshade doesn’t load.

Does it work by pressing ‘home’ and ‘end’ on the keyboard to bring up settings and toggle on/off?

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Okay Folls, it might be an idea to create a linked topic to here where after posting a game how to with reshade to repost in the new topic containing just the instructions for each game.

What do ppl think? From there we can work on the guide category later on.

Ie anyone have reshade working in say HL Alyx?

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C:\Program Files (x86)\Steam\steamapps\common\Assetto Corsa Competizione\AC2\Binaries\Win64

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its fantastic , get rid of that blurry shait

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[ConsoleVariables]
r.PostProcessAAQuality=4
r.TemporalAACurrentFrameWeight=0.1
r.TemporalAASamples=4
r.TemporalAASharpness=0.8
r.Tonemapper.Sharpen=4
r.TonemapperQuality=0
r.TextureStreaming=0
r.VolumetricFog=0
r.RenderTargetPoolMin=350
r.BloomQuality=0
r.FastBlurThreshold=0
r.LensFlareQuality=0
r.LightFunctionQuality=0
r.LightShaftDownSampleFactor=4
r.SeparateTranslucency=0
r.SceneColorFormat=3
r.SceneColorFringeQuality=0
r.SceneRenderTargetResizeMethod=0
r.EyeAdaptationQuality=0
r.AmbientOcclusionLevels=0
r.AmbientOcclusionRadiusScale=1.7
r.AmbientOcclusionStaticFraction=0
r.AmbientOcclusionMipLevelFactor=0
r.TranslucencyLightingVolumeDim=16
r.TranslucencyVolumeBlur=0
r.ShadowQuality=4
R.DFshadowquality=1
r.Shadow.MaxResolution=512
r.DepthOfFieldQuality=0
r.DepthOfField.FarBlur=0
r.DepthOfField.NearBlurSizeThreshold=0
r.HZBOcclusion=0
r.SSR.quality=0
r.SSR.MaxRoughness=0.1
FX.AllowGPUSorting=0
vr.InstancedStereo=1
vr.RoundRobinOcclusion=1
r.MotionBlurQuality=0
r.MotionBlurSoftEdgeSize=0
r.TiledDeferredShading.MinimumCount=10
r.Shadow.CSM.MaxCascades=2
r.RHICmdBypass=0
r.MipMapLODBias=0
r.AOquality=0
r.DistanceFieldAO=0
r.AllowHDR=0
r.OneFrameThreadLag=1
r.FinishCurrentFrame=0
r.Shaders.Optimize=1
r.Shaders.FastMath=1
r.CreateShadersOnLoad=1
r.MaxQualityMode=1
r.DetailMode=2
r.MaterialQualityLevel=1

[/script/engine.renderersettings]
r.OptimizeForUAVPerformance=1
a.URO.ForceAnimRate=2
a.URO.ForceInterpolation=1
r.streaming.boost=0
r.Streaming.DefragDynamicBounds=1
r.Streaming.FramesForFullUpdate=1
r.Streaming.FullyLoadUsedTextures=1
r.Streaming.HLODStrategy=2
r.Streaming.LimitPoolSizeToVRAM=1
r.Streaming.PoolSize=0
r.UseShaderCaching=1
r.UseShaderPredraw=1
r.bForceCPUAccessToGPUSkinVerts=True

ini file if you want to try

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@CMM shared(created?) a link to Google docs with lists of working/tested titles in the other thread.

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Awesome missed that thread. Do you just unzip the appropriate file in game dir or edit some settings and run a program?

This seems so far just compatibility sheet with a reshade zip to download.

Yeah, you just extract a few files/folder into the game folder where the exe file is. There is an overlay if it is working that prompts you to hit the ‘Home’ key to open the GUI and enable/tweak settings.

I’ve used it on standard games with the SuperDepth3D shader which can be a lot more complex. It would be great to have a FFR shader available, or a sharpening shader that progressively sharpens towards the center. :thinking:

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Indeed. So do you have to run a Reshade program in conjunction? Or are these reshade downloads game specific?

It runs with the program, and can be toggled with a hotkey. For the most part it is universal, but IIRC there may be different builds that work/work better with certain games. The changes you make for that specific game is stored in an ini file.

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Awesome will make things easier to organise. Thank you.

Works:

It must be compiled.
Rename the compiled x86 .dll to d3d9.dll

Compiled:
Commits - ReShade Related - Google Drive

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this or the skyrim rehade? is it the same for ACC?

is this the same reshade i use from skyrim, or is this a better one?

I have downloaded and copied skyrim reshade to \Steam\steamapps\common\Assetto Corsa Competizione\AC2\Binaries\Win64 but its crashing my ACC installation after the menu appears.
It’s still working for you guys as ACC is frequently updated ?

My logs says some errors with runtime:
Nvida driver 461.33
Running on NVIDIA GeForce RTX 2080 Ti
14:04:57:518 [06104] | INFO | Recreated runtime environment on runtime 0000020A9ABE2390.
14:04:57:546 [01672] | INFO | Successfully loaded “K:\SteamLibrary\steamapps\common\Assetto Corsa Competizione\AC2\Binaries\Win64\reshade-shaders\Shaders\VR_CAS_Color.fx”.
14:04:58:452 [06104] | INFO | Redirecting VR_GetGenericInterface(pchInterfaceVersion = IVROverlay_018, peError = 000000D2E68CE890) …
14:04:58:468 [06104] | INFO | Redirecting VR_GetGenericInterface(pchInterfaceVersion = IVRChaperone_003, peError = 000000D2E68CE890) …
14:04:58:469 [06104] | INFO | Redirecting VR_GetGenericInterface(pchInterfaceVersion = IVRExtendedDisplay_001, peError = 000000D2E68CE7B0) …
14:05:07:404 [06104] | INFO | Redirecting IDXGISwapChain::ResizeBuffers(this = 0000020A89380270, BufferCount = 1, Width = 1920, Height = 1440, NewFormat = 24, SwapChainFlags = 0x2) …
14:05:07:405 [06104] | INFO | Destroyed runtime environment on runtime 0000020A9ABE2390.
14:05:07:407 [06104] | INFO | Recreated runtime environment on runtime 0000020A9ABE2390.
14:05:08:008 [06104] | INFO | Redirecting IDXGISwapChain::ResizeBuffers(this = 0000020A89380270, BufferCount = 1, Width = 7624, Height = 3256, NewFormat = 24, SwapChainFlags = 0x2) …
14:05:08:008 [06104] | INFO | Destroyed runtime environment on runtime 0000020A9ABE2390.
14:05:08:010 [06104] | INFO | Recreated runtime environment on runtime 0000020A9ABE2390.
14:05:08:312 [14156] | INFO | Running on NVIDIA GeForce RTX 2080 Ti
14:05:08:314 [14156] | INFO | Recreated runtime environment on runtime 0000020C298503B0.
14:05:08:317 [12608] | INFO | Successfully loaded “K:\SteamLibrary\steamapps\common\Assetto Corsa Competizione\AC2\Binaries\Win64\reshade-shaders\Shaders\VR_CAS_Color.fx”.
14:05:08:321 [15796] | INFO | Successfully loaded “K:\SteamLibrary\steamapps\common\Assetto Corsa Competizione\AC2\Binaries\Win64\reshade-shaders\Shaders\VR_CAS_Color.fx”.
14:05:08:416 [14156] | INFO | Loading image files for textures …
14:05:08:433 [14156] | INFO | Loading image files for textures …
14:05:08:497 [15972] | INFO | Redirecting VR_GetGenericInterface(pchInterfaceVersion = IVRCompositor_005, peError = 000000D2F241E200) …
14:05:08:498 [15972] | INFO | Redirecting VR_GetGenericInterface(pchInterfaceVersion = IVRCompositor_006, peError = 000000D2F241E200) …
14:05:08:498 [15972] | INFO | Redirecting VR_GetGenericInterface(pchInterfaceVersion = IVRCompositor_007, peError = 000000D2F241E200) …
14:05:08:499 [15972] | INFO | Redirecting VR_GetGenericInterface(pchInterfaceVersion = IVRCompositor_008, peError = 000000D2F241E200) …
14:05:08:499 [15972] | INFO | Redirecting VR_GetGenericInterface(pchInterfaceVersion = IVRCompositor_009, peError = 000000D2F241E200) …
14:05:08:500 [15972] | INFO | Redirecting VR_GetGenericInterface(pchInterfaceVersion = IVRCompositor_010, peError = 000000D2F241E200) …
14:05:08:500 [15972] | INFO | Redirecting VR_GetGenericInterface(pchInterfaceVersion = IVRCompositor_011, peError = 000000D2F241E200) …
14:05:08:501 [15972] | INFO | Redirecting VR_GetGenericInterface(pchInterfaceVersion = IVRCompositor_012, peError = 000000D2F241E200) …
14:05:08:502 [15972] | INFO | Redirecting VR_GetGenericInterface(pchInterfaceVersion = IVRCompositor_013, peError = 000000D2F241E200) …
14:05:08:502 [15972] | INFO | Redirecting VR_GetGenericInterface(pchInterfaceVersion = IVRCompositor_014, peError = 000000D2F241E200) …
14:05:08:503 [15972] | INFO | Redirecting VR_GetGenericInterface(pchInterfaceVersion = IVRCompositor_015, peError = 000000D2F241E200) …
14:05:08:504 [15972] | INFO | Redirecting VR_GetGenericInterface(pchInterfaceVersion = IVRCompositor_016, peError = 000000D2F241E200) …
14:05:08:504 [15972] | INFO | Redirecting VR_GetGenericInterface(pchInterfaceVersion = IVRCompositor_017, peError = 000000D2F241E200) …
14:05:08:505 [15972] | INFO | Redirecting VR_GetGenericInterface(pchInterfaceVersion = IVRCompositor_018, peError = 000000D2F241E200) …
14:05:08:505 [15972] | INFO | Redirecting VR_GetGenericInterface(pchInterfaceVersion = IVRCompositor_019, peError = 000000D2F241E200) …
14:05:08:506 [15972] | INFO | Redirecting VR_GetGenericInterface(pchInterfaceVersion = IVRCompositor_020, peError = 000000D2F241E200) …
14:05:08:506 [15972] | INFO | Redirecting VR_GetGenericInterface(pchInterfaceVersion = IVRCompositor_021, peError = 000000D2F241E200) …
14:05:08:507 [15972] | INFO | Redirecting VR_GetGenericInterface(pchInterfaceVersion = IVRCompositor_022, peError = 000000D2F241E200) …
14:05:08:507 [15972] | INFO | Redirecting VR_GetGenericInterface(pchInterfaceVersion = IVRCompositor_023, peError = 000000D2F241E200) …
14:05:08:508 [15972] | INFO | Redirecting VR_GetGenericInterface(pchInterfaceVersion = IVRCompositor_024, peError = 000000D2F241E200) …
14:05:08:508 [15972] | INFO | Redirecting VR_GetGenericInterface(pchInterfaceVersion = IVRCompositor_025, peError = 000000D2F241E200) …
14:05:08:510 [15972] | INFO | Redirecting VR_GetGenericInterface(pchInterfaceVersion = IVRCompositor_026, peError = 000000D2F241E200) …
14:05:08:510 [15972] | INFO | Redirecting VR_GetGenericInterface(pchInterfaceVersion = IVRCompositor_027, peError = 000000D2F241E200) …
14:05:08:510 [15972] | INFO | Redirecting VR_GetGenericInterface(pchInterfaceVersion = IVRCompositor_028, peError = 000000D2F241E200) …

That’s a shame.

Working fine for me, the Skyrim Reshade that I linked, that is.

Try running the most recent nVidia driver?

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