Just want to say that I downloaded @Dr.Cube ‘s short version on thingieverse and they work great!
I hope that @PimaxVR does also allow the pimax-strap to be tilted so that the bottom part of the headset touches my cheeks more firm and thus the weight gets more evenly distributed. This was a mess at the standard strap pimax sends with the headset. The lower half barely touched my cheeks and this was terrible.
So, pimax, please add a hinge for rotation to your deluxe-strap! Thank you!
Yes I talk about that in my other post. It’s necessary that the headband has a tilt adjustment and can move near or far your eyes to get ride of the distorsions in every faces/eyes.
Want to add that you do not need any top part!
Just fiddle it through the top opening. Start with one corner of the DAS top stripe and pull it through. Needs some force but I pulled it through by hand.
I have some issues with those adapters. It seems to me that if the hook is thick and long enough in order to be stable then it will be quite hard to snap it in the first place. Or if is small enough to snap then it can get detached easily.
I got the things printed and mailed to me and I tried to snap them to the headset and after 5 minutes of wrestling with the HMD I stopped because I was really afraid I’ll break something. I gave it to my housemate who is way more patient than me and has smaller fingers and it took another 5 minutes of wrestling in order to attach one of the adapters. The other just snapped (broke) and now I’m waiting for a replacement to be printed.
The guy that prints them said he is not surprised “because the design is a click system in the direction it is printed” whatever this might mean. And I still don’t understand how am I supposed to snap the hinges in place without handling the HMD way more forcefully (pressing, pushing…) than I’m comfortable with.
Also now I’m starting to worry if the hooks can break during play, especially with some games with more head movement.
There is a video here in this thread that conveniently skips this step so I assume it is a problem for other people also. I wonder if the hinges can be improved in some way, similarly to how the rtop adapter was improved to be stable and easy to plug.
I did not have any problems to snap them in. I used 90% infill and printed horizontally (objects orientation normal like if you lay them on the table). It is important to remove the support material inside the rounding where it later snaps in. Even more important is that you do align the parts precisely in the middle of the pimax-hinge, there is not much room for up or down movement. If you are not exactly in the middle and try to snep it in it can break because of the resistance of the pimax-hinge-support!
But as long as it is correctly centered it snaps in with an expected amount of force.
Also the DAS-hinge needs to be precisely centered and evenly placed before applying pressure as to not damage the pin of the printed part! Mine needed there a little more force as expected and so the DAS needs a little more force to rotate it up or down, but this is probably on purpose because the hmd stays now firmly in place if you rotate it closer to the cheeks (as described above).
Most people will simply order those things printed without knowing much about 3D printing and the people who print will know almost nothing about headsets. I guess some more info would help, where I can say to the printing guy - do this and this use this and this.
My big worry is still the adapter snapping during play as the hook seems thin and delicate enough.
About putting it at the center before trying to snap - the problem is that the plate on the HMD is too small and it is very easy to lose control over it. Now thinking about it it is probably better to first try to snap the adapter to the HMD before the DAS. I was doing it the other way around as I felt that it gives me better grip, but it is probably the harder way.