It’s been about 2 weeks since SteamVR has updated from version 1.15.19 to 1.16.8.
Since then it doesn’t work for me in VR:
If you select to use VR, they standby for many minutes and won’t start.
Only a beta version of VTOL VR works.
I have written to Steam to tell them the error, I have sent them the login and they have responded:
The errors we are seeing in your report seem related to the Pimax wrapper driver, which is used to send information from your headset to SteamVR.
We also encourage you to contact Pimax support to ensure that their software is compatible with the latest version of SteamVR and the games you would like to play.*
Has it happened to someone else?
(In my name appears 4k, but I have Pimax 5k+ for a year).
Last Thursday, i suscribe to Betas in SteamVR.
Friday night SteamVR was updated to beta 1.16.9.
I wanted to try, and I work without any problem to IL-2 and XPLane.
But today I have tried play DCS and XPlane, and it does the same thing again.
I have noticed a problem in MSFS 2020, where it hangs for 1-2 minutes any time a USB connection is changed (connected or unconnected).
This is a real problem for me, since my USB stereo headset has a flakey connection. It happens in VR and flat-screen modes. Is it possible you have a USB connection issue? If so, wait for a minute or two and see if the game starts working again.
FWIW, I’ve ordered a new stereo headset, but it hasn’t arrived yet.
Of course though, SteamVR has a terrible track record for even fixing things they broke in stable versions, so if the beta is broken for anyone, for any reason, we should be very concerned this will be a problem for everyone soon enough.
If SteamVR latest version does not work with any recent version of PiTool, then it can only be a SteamVR problem. I inferred and reasonably assumed as much from the content of this thread.
That this specifically affected multiple flight sims also seems far more likely to be a SteamVR problem. Aside from their CPU single threading, the main difference with these applications is not being based on the ‘big’ Unity/Unreal/CryEngine game engines, and the SteamVR interface they communicate with directly has vastly more things to go wrong.
Seriously, @Heliosurge stop debating and defending every point with regard to SteamVR. Reasonable conclusions are being drawn here, and more often than not, SteamVR is a huge problem.
I think I have a solution.
If it can be called a solution.
Start my PC.
Run VTOL VR beta. In VR run fine.
If i try to start any other flight sim, it hang at the start. (That problem)
Restart my PC.
I start SteamVr from PiTool. Or start VTOL VR and load SteamVR.
… and all the sims work without any problem.
I don’t know why, but it works.
Have you tried starting SteamVR again, not from PiTool? My experience has been that launching flight sims directly from PiTool can cause permanent changes that cause these problems not to appear again.
I am on SteamVR Beta - I even just finished updating my MoBo and 3090 card bios and enabled resize Bar. DCS - Elite Dangerous - IL2 works nicely. Like you explain, I never launch Sims from PiTool and I use PE for making use the SteamVR Config settings are set only.
PS; The only hassle with IL2 is I have a simpit with 14 controllers and I have to turn off a power USB bank so IL2 seeing my HOTAS LOL. So Far SteamVR beta is not causing any problems running with the recent nvidia drivers.