I can not upload this type of file here.
Best I can do is copy paste. sorry!
Player-prev.log
Mono path[0] = ‘C:/Program Files/Pimax/PE/ExperienceHome_Data/Managed’
Mono config path = ‘C:/Program Files/Pimax/PE/MonoBleedingEdge/etc’
Initialize engine version: 2019.4.23f1 (3f4e01f1a5ec)
[Subsystems] Discovering subsystems at path C:/Program Files/Pimax/PE/ExperienceHome_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: AMD Radeon RX 6900 XT (ID=0x73bf)
Vendor:
VRAM: 16082 MB
Driver: 27.20.15003.5017
Begin MonoManager ReloadAssembly
- Completed reload, in 0.076 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
Initializing input.
Input initialized.
Initialized touch support.
WARNING: Shader Unsupported: ‘Toon/Basic Outline’ - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
UnloadTime: 0.656229 ms
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
(Filename: Line: 606)
2021-04-14 22:17:52:466 :[Debug] Awake() Initialization started…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:52:470 :[Debug] Searching for SteamVR Installation…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:52:472 :[Debug] Steam install path found (64 bit Windows): C:\Program Files (x86)\Steam
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:52:475 :[Debug] Searching for Oculus Home Installation…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:52:475 :[Debug] Searching for VivePort Installation…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:52:475 :[Debug] Searching for Revive (SteamVR Plugin) Installation…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:52:475 :[Debug] Searching for PiTool Installation…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:52:475 :[Debug] PiTool install path found (64 bit Windows): C:\Program Files\Pimax
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:52:480 :[Debug] Awake() Initialization finished!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Debug] Starting import of new SteamVR games…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Debug] Update: Last-Played time for all SteamVR games has been updated!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Debug] SteamVR game import finished! Imported 0 new SteamVR games to library.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Debug] Starting import of new VivePort games…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Debug] WARNING: VivePort games cannot be imported because the manifest file (with an index of all installed VivePort games) is missing: C:\Users\darre\AppData\Local\HTC\Viveport\installed_apps.json
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Debug] VivePort game import finished! Imported 0 new VivePort games to library.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Debug] Starting import of new Revive games…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Debug] WARNING: Revive VR games could not be imported because the manifest file (with an index of all installed Revive games) is missing: \revive.vrmanifest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Debug] Revive game import finished! Imported 0 new Revive VR games to library.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Debug] Listing all games in steam platform…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Debug] Listing all games in oculus platform…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Debug] Listing all games in revive platform…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Debug] Listing all games in viveport platform…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Debug] Listing all games in pimax platform…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:52:633 :[PVR-Unity] Starting
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:52:717 :[Debug] Start() Initialization begins…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:52:719 :[Debug] Checking if all games have profiles…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:52:721 :[Debug] Checking if all SteamVR/VivePort/Imported games have a SteamVR profile…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:52:741 :[Debug] Waiting 2 seconds to retrieve all values before continuing…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:52:759 :[Debug] Changing view mode Basic/Advanced…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:52:759 :[Debug] Panel view mode show advanced: True!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Setting up 6 worker threads for Enlighten.
Thread -> id: 3618 -> priority: 1
Thread -> id: 578 -> priority: 1
Thread -> id: 34bc -> priority: 1
Thread -> id: 357c -> priority: 1
Thread -> id: 3370 -> priority: 1
Thread -> id: 2b9c -> priority: 1
Leap Service not connected; attempting to reconnect for try 1/5…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:55:648 :[Debug] PiTool Connection: Awaiting response after sending these values:
{
“ready”: true,
“message”: 0
}
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:55:650 :[Debug] PiTool Connection: PiTool Responded and Settings are Applied!:
{
“parameter”: {
“backBrightness”: 31,
“blackEnable”: false,
“brightnessleft”: -0.059999998658895493,
“brightnessleft_B”: -0.059999998658895493,
“brightnessleft_G”: -0.059999998658895493,
“brightnessleft_R”: -0.059999998658895493,
“brightnessright”: -0.059999998658895493,
“brightnessright_B”: -0.059999998658895493,
“brightnessright_G”: -0.059999998658895493,
“brightnessright_R”: -0.059999998658895493,
“colorChannelValue”: 0,
“comboFov1”: 2,
“comparapro”: true,
“contrastleft”: 0.20000000298023224,
“contrastleft_B”: 0.20000000298023224,
“contrastleft_G”: 0.20000000298023224,
“contrastleft_R”: 0.20000000298023224,
“contrastright”: 0.20000000298023224,
“contrastright_B”: 0.20000000298023224,
“contrastright_G”: 0.20000000298023224,
“contrastright_R”: 0.20000000298023224,
“controllerRightProduct”: “knuckles”,
“currentRefreshIndex”: 1,
“displayName”: “Pimax Vision 8K X”,
“displayquality”: 1,
“foveatedSupport”: false,
“headTracked”: true,
“hiddenarea”: true,
“homeSupport”: true,
“horizontalOffsetLeft”: 0,
“horizontalOffsetRight”: 0,
“panelMode”: 0,
“refreshValues”: “90 75 60”,
“smartfill”: false,
“startalone”: true,
“suppervivegame”: false,
“supportFoveated”: false,
“title”: “CAR”,
“verticalOffsetLeft”: 0,
“verticalOffsetRight”: 0
}
}
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:55:665 :[Debug] Updating SysInfo values…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:55:666 :[Debug] Updating/refreshing Main-Settings…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:55:672 :[Debug] Main-Settings updated!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:55:684 :[Debug] Listing profile settings from profile: CAR
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:55:688 :[Debug] Updating/Refreshing Quick-Settings…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:55:691 :[Debug] Quick-Settings updated!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:55:691 :[Debug] Initializing HMD values from PiTool…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:55:692 :[Debug] Init HMD values done!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:55:693 :[Debug] Active Advanced Image Adjustments loaded from active profile
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:56:413 :[Debug] Loading all Main-Settings + Quick-Settings…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:56:413 :[Debug] Changing view mode Basic/Advanced…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:56:413 :[Debug] Panel view mode show advanced: True!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:56:432 :[Debug] All Main-Settings + Quick-Settings loaded!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:56:437 :[Debug] Listing profile settings from profile: CAR
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:56:469 :[Debug] Refreshing Quick-Customize settings panel…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:56:474 :[Debug] Start() Initialization finished!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:56:474 :[Debug] Attempting to disable auto-start of SteamVR when VR controller is powered on (or when VR controller System-button is pressed)…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:56:475 :[Debug] Looking up the active config file used by SteamVR…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:56:475 :[Debug] OK! Found vrPathReg.exe in: C:\Program Files (x86)\Steam\steamapps\common\SteamVR\bin\win64\vrPathReg.exe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:56:475 :[Debug] Now trying to locate the active SteamVR configuration file…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:56:496 :[Debug] OK: SteamVR active config file steamvr.vrsettings found in: C:\Users\darre\AppData\Local\openvr\steamvr.vrsettings
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:56:499 :[Debug] OK! Disabled auto-start of SteamVR when VR controller is powered on (or when VR controller System-button is pressed). After next SteamVR start, this will be saved!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:56:500 :[Debug] Updating/Refreshing Quick-Settings…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:56:502 :[Debug] Quick-Settings updated!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:56:510 :[Debug] Sets window hidden.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:56:516 :[Debug] Sets window hidden.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:56:557 :[Debug] Sets window hidden.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:56:639 :[Debug] Sets window mode
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:17:56:680 :[Debug] Sets window mode
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Leap Service not connected; attempting to reconnect for try 2/5…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Leap Service not connected; attempting to reconnect for try 3/5…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Leap Service not connected; attempting to reconnect for try 4/5…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Leap Service not connected; attempting to reconnect for try 5/5…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:18:08:227 :Showing Monitor 1 (Monitor 1)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
2021-04-14 22:18:08:227 :Switching to Mouse Mode for Virtual Desktop (minimizing PE Window)…
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)