Its a shame so many companies held back and still hold back. I guess they don’t see a profit in it.
Well ultimately it seems lens tech is the biggest current limit. While display density and operating power are arguably skyrocketing forward the lens tech is lagging behind.
I am actually quite curious to see what Meta developers have up their sleeves they keep putting out articles on liquid crystal lenses and various metamaterial lenses for real time focusing and while I do not see this helping push FoV per se, there is definitely more to this in the next decade or so once this becomes more financially feasible to do en masse.
Pancake is a great stop gap that helps bring better clarity and less weight/space but it is imo not good enough.
Quest 3 lenses are amazing imo yeh, best displays i’ve seen in a vr hmd and that includes a varjo aero i owned for 6 months. True edge to edge clarity and no distortions. The aero was sharper yes but the Q3 still beats it in my humble opinion.
I received a Q3 a few weeks ago, indeed its a good lenses but I wouldn’t say WoW, it still feels like you look through the lenses (darker on the sides, overlapping), very slight glare but noticeable, colors banding and a bit yellowish, just really a bit, nowhere close to pico yellow screen. Good FOV though. Also due to canting it has worse overlapping than Q2 but its barely noticeable & still good enough to not notice it, but if you’re picky you can notice still. Good geometry stability though, many hmd manufactures lack this very important matter including pimax.
To be honest everybody praises aero, I didn’t try it myself so I can’t claim for that, but I have friends of mine and some popular YouTubers in my native language (one if them is real pilot). They don’t like the aero as much as ppl do here. Some of the reasons: geometry distortions, display responsive time issue, not sure exactly what they mean by that but from what I got it seems like motion blur. Some quirks with software, fov issue and despite many state full e2ec is quite good many ppl report that they have not good e2ec at all, and edges are extremely blur, I can assume eye relief issues and face/eyes difference but as they don’t have such issues with q3 I can assume aero is more prone to this issue than some other hmds (coz optics stack is less universal). Also they mention wobble, strap adjustment hassle (when you need to put it on/off frequently)
I would buy it myself if I wanted but it doesn’t look like a compelling product to me even considering it’s price drop to $999 I mainly didn’t buy it because of absence of reprojections (at launch start) not sure if it got them but I guess they won’t be as good as Valve’s or Oculus’s ones. Also fov, distortions and not native steam VR - meaning quality of life issues and low performance. Good though that some titles like DCS implemented foveated rendering with ET but it’s very rare.
The YouTuber I mentioned which is a real pilot and he buys also almost every hmd for training in vr and for personal joy just bashed aero as actually preferred even pico 4 on top of it, when he got Q3 he said that he won’t use that janky hmd (aero, he has it about 1.5 years and tried to force himself to use it despite issues) and was saying not good things about YouTubers like vrflightsimguy because of very biased praising of aero (I guess he just didn’t win the lottery with his face shape). But anyway I see those negative reviews about aero quite often, so it’s interesting for me why ppl like aero as much as they do on these forums. Mb because of geometry distortion tolerance due to experience with pimax hmds, not sure.
Well SteamVR(OpenVR) will as developers move forward will be less of an issue as like DCS has moved to OpenXR native with ET supporting things like ET Quadview rendering.
Some folks have less sensitivity it seems to geowarping and other issues.
So many variables that can impact an individual’s XP. I was surprised with @Djonko liking the Xtal as much as he does with the reported issues that are known. With him being very finicky would have thought he would have ditched it like StarVR One.
If I ditched the XTAL what should I use then? I just don’t think there’s a better headset for me right now. I’m surely following the Somnium news with great interest, but still not sure I’ll buy one, although I did reserve a spot in the queue.
The XTAL is not perfect, it’s a brick on your head and the lenses have some downsides. But I think the biggest downside is its price. If it would sell for $1500 I’m sure it would be the daily driver for quite a few. I just don’t see a better headset at the moment. But at the 10k usd going price it’s just impossible to recommend.
StarVR was awesome, main reason I ditched it was the lack of physical IPD adjusment. Although I’m pretty sure the low resolution would have me switch at some point anyway.
Very true it is all about can compromises. Even Soninium VR1 seems less interesting.
Bytedance could be interesting with them Ditching Pico series to perhaps make an Apple Vision competitor.
If I have the name right more interested in Walker’s project.
Yes that Bytedance news was very interesting indeed. The Apple itself I won’t buy, seems more like a gimmick than a gaming headset. But definitely looking forward to get more info on that new Bytedance headset.
Well Apple I think is more focusing on actual business use and even than definitely gimmicky with things like the Eye outer display screens. Kind of seems like should be in an Episode of Dark Mirror. . Or Xbox’s creepy kid Milo when they were pushing 360kinect?
Racing definitely needs eye tracking? Dynamic foveated rendering making big difference here!
We are the Borg
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