Apple Vision Pro's launch

Yeah for $19 this solve most of the issue. The actual strap I’m making for these is a little different from the picture. The tab part that wraps around the side arms is thinner to allow for the facial interface and speaker holes

Also just purchased a couple of the latest 3d printers so can get more creative with brackets and adaptors :+1:

3 Likes

Looks good Dave! As always keep up the good work!

Seems like I need to change the topic title back into ‘failed’ launch LOL Analyst: Vision Pro Demand Fell "sharply beyond expectations," Leading Apple to Reduce Shipments for International Debut

But seriously this of course is really sad news. It felt like VR FINALLY was taking off and now it just all crashed again … I wonder if this might delay upcoming other headsets, there must be some worried companies out there now.

Either way, after the initial honeymoon period is now over I still really enjoy mine. That being said, I do see several issues. First of all some quirks that I’m surprised Apple hasnt Ironed out by now. The biggest one for me is how the device boots up. It seems to go into some deep sleep mode if you dont use it for maybe a day and it’s really difficult or at least not intuitive how to revive it from that. Whenever I put on my Quest3, it just immediately starts. The AVP just seems dead and the biggest problem is that there’s no easy way to see if it’s alive or not. They should really make it so that the device gives you a quick indication whether it’s booting up or just doing nothing.

And then of course the big elephant in the room that’s always been there: the use cases. Honestly when it comes to productivity, I have to say I’m not even close to giving up my PC, I’m doing all my work still on the PC. I think the main reason is pretty simple. The virtual keyboard is just worthless for production. I can even type way faster on my phone than on my AVP. So the obvious solution then would be to connect a physical mouse and keyboard. But if you do that, you need a good chair and desk either way, so if you need all that, why just not sit behind your PC? So that’s what I end up doing every time.

Same for netflix. Whenever I watch netflix, 99% of the times I watch with my wife, which of course is a no go in VR.

THE big use case for me that I really just loved it using it on a plane, that’s just awesome. But even though I relatively fly quite a bit, it’s still limited to about 2 times a month and most people fly even way less so if that’s the main use case, lol, the future is pretty bleak.

Also they made it really hard to even have the device interact with non Apple hardware. Like it’s been a PAIN to transfer files between my windows PC and the AVP. It’s just mind boggling that there’s no USB to connect your PC to or an USB stick. I did end up finding a way, by setting up an SMB share but that’s been a real pain to get it to work almost gave up but then it started working. So there’s that now, but man … Honestly it’s hard when you’re not vested into the Apple eco system.

So is it all bad? No. Honestly the tech is so good that it’s still an awesome device for me, I really love messing around with it. Whenever i put it on, it’s just pure eye candy and bliss. I still use it more than my other headsets, which kinda suffer from the same problem BTW, lack of contents, but that’s just even a bigger problem for the AVP. I love VR I still think this industry has a very bright future but not sure what has to happen to FINALLY have it take off … Well one thing is pretty obvious, price needs to come down, but will that be enough?

6 Likes

And then there’s that other elephant in the room: porn. It seems Apple has been really trying hard to make sure people do NOT associate the AVP with porn. Porn apps are forbidden in the app store and web streaming doesnt work well, for some reason the streaming quality is really bad, it seems like a bug in the WebXR implementation, one they’re not very eager to fix or maybe it’s just all intentional in the first place.

And I can see why, if the first thing people think of when they see the device is porn, many people probably would not put it on in public, since porn still has a huge social stigma. Especially if porn would become THE use case. Because honestly, in theory the device is of course perfect for it. But yeah, no streaming and no passthrough porn so they also cut that use case out. I’m not sure if it’s a smart move, and it’s for sure a dangerous one since porn has been the decisive factor in tech wars before, just think of VHS/betamax.

If productivity is not as good as with a PC, if you can’t play games and can’t watch porn and they sell it at $3500 … Yeah it’s hard to envision the device to become succesful. I just love mine, because I love VR and this is just THE best tech in VR that there currently is and I enjoy messing around with it. But most other people will of course need real use cases and honestly that’s just a big problem right now with the AVP.

4 Likes

I think price is the main reason. With 4 grand you can do a lot, nice Holiday, Projectir, Sim rig. AVP v1 is and always has been for people with holes in their pockets.

On the other hand Apple cutting production means theirs more of those OLED panels for other manufacturers and we might see prices drop for future BSB2s.

3 Likes

Yeah price definitely is a thing, it’s expensive for sure. Then again, people have no problem coughing up $1200-$1800 for an iphone or even more for a macbook. So in theory if they could release a good headset at that pricepoint it should be attainable for a lot more people. But still, although I love VR so much myself and clearly still have hope it will become mainstream, man, sometimes I kinda start to doubt it … It’s all taking WAY longer than I had hoped and every time that it seems that it’s FINALLY going to take off, it just doesn’t…

It’s 11 years since the DK1 release date now and although VR is a bit more popular, in reality it actually didnt gain much traction ever since then …

2 Likes

It is a worry. Apart from price I thing FOV is the next big factor. I don’t think people like feeling closed in with 90 degrees of restricted vision. It’s too claustrophobic for many. If we had 180 FoV as standard then I’m sure everyone who put a vR headset on would be wowed and couldn’t go back to monitors. Devs would feel confident supporting VR and VR would take off in the same way LCD screens did for mobile phones.

It a travesty Pimax can’t bring a new wide FoV headset under 1k in price.

AVP really was a letdown when it came to FOV.

3 Likes

Well yes and no. Sure I would have loved more FoV but then again if you mod it and get a bit closer to the panels it feels like quest 3 fov which I can live with. But yeah I agree to really hit home with the general public, more fov would definitely help

2 Likes

I reckon if Apple prioritised FOV over everything else they would have had far more sales. Eye tracking and FOV would have been a must have headset and justified the price and would of left Zuckerberg with his jaw on the floor. Lol

There’s still hope for Pimax, scratch that. There’s still hope for Somnium, scratch that, erm, Valve….? Lol

2 Likes

Could afford AVP but it’s not arrived here in UK yet, no demo, no purchase. And not sure what I’d do with it? I’m looking forward to visiting the apple store one day and trying it out.

My PC set-up is similar price to AVP, my VR equipment about the same money again, but both offer me great value with the PC obviously being multi purpose, and the VR just amazing with it’s many games, tracked motion controllers and vive trackers for full body tracking

For watching movies and binge watching TV show I’d rather spend time with my wife on the sofa enjoyed my home cinema system which is similar money to AVP

3 Likes

Yeah I wish I could say that using the avp beats using a pc but at least in my experience that’s not true, I’m more productive with a pc. I guess though that it might beat a laptop in some cases, depending what you use it for. Then again for half of the price of the avp you can get a high end laptop

4 Likes

This is why the argument against PCVR is strange because if you remove the headset you have an amazing gaming class PC for many purposes including Dev work, image editing, video editing, writing (I write all my Skarredghost articles on my PC).

It’s much easier for me to justify buying a top end GPU for my PC because it makes an immediate difference to my VR and all other activities

3 Likes

It begs the question why not have all the compute off the headset in a laptop that you wear with the battery in a backpack. I think thats what Valve is looking at with the next SteamDeck.

2 Likes

Greentrailmix on Discord has experimented with the 5kS on the Godwin mini laptop. Iirc it uses either an apu to be step down or up from the Steamdeck. He has had promising results.

Valve this is very likely as they have made a SteamLinkVR ap.

2 Likes

Have you tried working with a Mac/PC mirrored to your AVP yet?

Works amazingly well and with the ability to surround yourself with additional apps, I find it hard to conceive of a more productive working environment.

3 Likes

No, literally the only Apple device I own is the AVP. My wife and kids have iphones though. I’ve always stuck to Android myself :slight_smile:

But yeah maybe in combination with other apple products you can get some productivity out of it. Too bad they locked android/windows users pretty much out.

2 Likes

It’s not locked down with regard to PCs.

You can use the TestFlight beta of Moonlight on your AVP and the streamer (Sunshine) on your PC for flawless desktop streaming.

Or use Immersed who should be officially launching their app this weekend for AVP to do the same but with up to 5 virtual monitors.

I highly recommend giving Moonlight a shot, it actually works better than Apple’s own Virtual Display Mac screen casting.

3 Likes

Hey I just tried this. Latency is great but quality seems too low can’t read webpage
Hoe did you configure it?

1 Like

Moonlight? Or Sunshine?

1 Like

Not sure just wondering how to get better quality so that I can read webpages

1 Like