In my case, when sitting in the cockpit in Elite D, my arms seemed too skinny and my hands were too small and far away.
Reducing my hardware IPD by 2mm fixed the problem for me. I had gotten used to the scaling issue (I thought it was a problem in ED) and played that way for months without any eyestrain or other problems. However, my immersion has improved, now that the world scale feels “right”.
Oddly i do think this has to do entirely with HMD positioning and IPD setting. now that I’m used to it, 120Hz on the pimax feels better than my vive or quest in 3d depth and world scale. Definitely took months of adjustment though, tbh. The deluxe audio strap helped immensely.
I found on reddit a solution to the scale problem.
So IRL my IPD is 66. On the 5K+ it’s set at 70 because It’s the best value I found to reduce eyestrain.
As I undestood, The Pimax don’t communicate the IPD value to steam VR who applies it’s default value wich is 63. This is why world’s scale is wrong.
As I saw on Reddit, I add the line " “ipdOffset” : +0.007, " (70-63) in the steamvr.vrsettings file and it works !
BUT -I have to do this everytime before launching Steam VR
- If I launch a game directly from PiTool to get the correct setup saved for the game, It doesn’t work.
I try to use the “IPD Offset” of PiTool, but it doesn’t work.