Just for better compression. When you talk about 200 FOV and 170 FOV you are referring to diagonal FOV. The same FOV measured horizontally would be approximately 170 FOV and 140 FOV.
That is to say:
200 FOV diagonal = 170 FOV horizontal
170 FOV diagonal = 140 FOV horizontal
In my posts I am always talking about horizontal FOV and the proposal of new 140 FOV horizontal lenses (which are equivalent to 170 diagonal FOVs that you mentioned).
I know that what I have just written is very redundant, but I prefer to write more and make it clear to everyone.
Now, to answer your questions:
Yes, effectively, by switching from FOV to software you are blocking/wasting pixels. Any software FOV change is basically an image cropping and will have the same pixel density.
If you change from FOV to software, the pixel density remains the same. The pixel density can only change optically, i.e. by changing the lens to a lower magnification or by changing the screen to a higher resolution, same technology (currently the pixel density on LCD and OLED screens is different, and much higher on LCD, but it also has its disadvantages such as worse blacks and less intense colors).
The advantage of changing the FOV to software is that the zone that is not drawn does not consume graphic resources. This is true if the viewer’s processing/rendering software is well done, of course.
For example and in theory, with a small software FOV you could use the GTX1070, with a medium sized one the GTX108080 and with a large one the GTX1080Ti.
@yanfeng, you are a tester like us, and you have the Pimax 4K and have made comparisons with the M1s, just like us. Your questions make a lot of sense because you’re looking for more perceived clarity, just like me, since you don’t find it in M1.
Hopefully other testers and backers will be able to test and compare the Pimax 4K with the M1/M2, realize that today’s lenses could be much better and that we are wasting an enormous amount of pixels uselessly that could serve to gain much more perceived clarity.
The problem I see is that Pimax has wanted to keep its promise of 200 diagonal FOV (170 horizontal FOV) at all costs, without taking into account that it wastes a lot of pixels of the screen that we could use to have more perceived clarity and that not everyone has a GTX1080Ti or money or desire to buy a GTX2080Ti, and that many of us work with GTX1070 and 1080.
Cheers,
Neo