Unity 2020 bug: Inaccurate Rotation when Looking Around & other incompatibilities

Yep I’ve been spreading the word as much as possible trying to get visibility into this. I’ve actually jumped onto a Unity thread (with literally no addl. comments) asking for Unity to chime in.

Here’s the link. Would be great if other devs and users could chime in:
https://forum.unity.com/threads/turning-issue-with-pimax-and-some-wmr-headsets.1205707/

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