Also if nothing helps you could try fiddling with the game graphics settings see if that makes a difference. Try “low” settings to troubleshoot.
I think at some point I had a problem with DIRT rally (flat) of fog or textures being messed up, it happened to be some AA setting was the culprit.
Anyway, this is a different thing being probably 3D related. Good luck.
Yes, the game technically doesn’t need parallel projections, as the issue I’m having isn’t actually fixed by PP. If you stand on the coast and look out to sea, the fog clips at the horizon. If you close one eye (right?), it looks ok. I think I will have to reach out to the devs to sort it, although Endnight aren’t so great at talking to us, but I think they do read the Steam discussions.
It does look better than ever, with a new unity engine and some optimisations. The lighting in caves with the cig lighter etc looks great. Scaring myself with my own shadow.
My favourite fix is the quickslot function now works in VR, you can take out your backpack, and stow whatever you want on it for fast access. you can also map any buttons to anything with the new steam remapping.