I need a suggestion for an headset that works with base stations, that could at least be powered on and used for basic steamvr driver developing, using the above pc
Can i also use 1 base station rather than 2?
Is there any pimax deal that offers base station and controllers + the headset?
Yes. I use a single base station (version 1) with my 8KX. 2 base stations will provide better tracking, but only 1 is required (even for stand-up games like Half-Life: Alyx).
The 1650 only has 4g of Ram. It would be better to use a 1060 6g card as @Ludiks has demonstrated this can work reasonably.
The CPU tbh should be an i5 4 core or more. By looking at the i3 processor model number it is very old. I would recommend i5 4xxx series minimum as earlier processors may lack some of the instruction sets needed.
Memory is hard to say in terms of developing with 8g. 16g would be more recommended imho.
An i5 4xxx system with 16g and a 1060 6g can likely be fairly inexpensive to buy.
Your not reading his op statement. The purpose of the system is for development using a pimax with minimum specs to do so. This is related to a project Marco has been working on. He himself has a strong computer himself.
Hi guys, thanks for the reply. Yes, it is not for me. I am looking into providing the developer with something that works with his very low specs pc. If a pimax is too demanding, then maybe I should provide him a quest, but the issue is if he would be able to develop an openvr driver for custom controllers that would use vive trackers or vive controllers via base station for tracking the hand in steamvr.
I am afraid that with a quest, the developer would not be able to develop properly the space tracking part of the openvr driver, since a quest does not use base stations.
Do you guys think that having a quest would somehow limit the capability of the developer to develop an openvr driver that uses vive trackers and positional tracking controllers for hand tracking?
We need to work on an open vrdriver for this exoskeleton based on potentiometers controlling dual axe. There are a total of 10 potentiometers, 5 for 1 axe and 5 for another axe
If you had the same pc you might have ran into problems as the cpu is very old and i recall there was some instruction sets needed not available on earlier cpu models.
Tom’s Hardware’s Did a follow up on WMR on I believe testing on Ryzen 1 or 2 series Apu and it was playable vs Intel’s igpu.
So I agree the cpu is not likely a good fit for WMR due to age and Memory controller/ram limitations.
Truth if a desktop. I think at least upgrading the Mobo cpu and ram to something like an i5 4series or up(i7 47xx would be fairly cheap) likely needed as your controller exoskeleton may need the extra oomph for running vr and controller development.
You can likely get away with the gpu using potato or small fov on a pimax hmd(maybe). For simpler games