Steam VR has always crashed on me in Wide FOV with PP on. Never really mattered as there was no way to run anything at those resolutions. With the 4090 I’m seeing enough performance that some titles might be playable that way. It seems like this might be a resolution bugaboo, as if I turn the PiTool quality to .75 it will work. Doesn’t seem to be an issue with simply over-taxing the GPU to the point where SteamVR fails, but I’m not totally sure. There is plenty of headroom at Normal FOV + PP, so the insta-crash seems unwarranted; I would expect it to at least launch, even if it performed poorly.
Anyone else see this? Solutions?