Star Citizen and Vorpx with Pimax - supported but not working for me

Yes when the small StarCitizen Logo apeard a rather plain VorpX mini Window apears and says
something like attaching to star citizen.
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Is VorpX showing up in the task bar?

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Edit - you will also see a VorpX logo blend into the 2D Monitor image

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Don’t count on it. The experience I had with Descent Freespace, which was probably even worse than SC for this, was still much more enjoyable in VR.

But then, you have DCS World, and once you learn to fly it, it will probably be a lot more fun than SC. :wink:

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I love DCS, even though some bugs like the clouds and shadows bothered me an the bad performance - your guide is still on my to do list. asap - but currently extra work spikes keep me busy… :frowning:

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Hmmm OK thx. Yes it’s started and in the taskbar, it has the SC Vorpx profile imported, but that window never pops up nor do I see any logo for it. I’m not familiar at all with Vorpx so will look into that, cheers :slight_smile:

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Oh I am enjoying it already. The sad thing is that ED has been around since 2015, and it was my main game, but I have to admit that SC in its buggy alpha state already has many better mechanics that are just more fun and have more variety, and I’m bored of Frontier being unable to address it. I like them, hell I’ve met up with several of them, but they chose the wrong design path in several areas and it’s costing them now. As I’ve said before, it’s proving to be a tortoise and hare thing - as long as the tortoise doesn’t run out of cash…

I like DCS World a lot, but I’m just surprised at the lack of engaging missions and campaigns. VR or not, free flights and button pushing is not content for me

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See my post. DCS goes way beyond free flights and button pushing, but you have to master the button pushing to get involved.

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Just reading now, thanks for the detailed reply. I’ll have to see what I can do in the time I have. A heavyweight sim is all consuming. I mainly enjoy the middle ground apps, not arcade and not sim, for that balance.

One of the reasons I started and stopped was because of the complexity of it, combined with time constraints, whereas in the current situation I do have more free time to give it another shot :slight_smile:

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You spent the time to play Elite Dangerous, and now Star Citizen. If you spent that amount of time just going through the FA18C startup sequence, you would be ready to start getting a much broader set of experiences, all the way up to the large scale PvP conflicts FDev has precluded for no reason.

Plus, carrier landings!

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Very true, but I find those things easy to pick up and put down again, they are simple enough to be intuitive. When it’s a few hours a week or every two weeks for gaming, I found myself forgetting what little I picked up in DCSW and back at square one.

In the current situation things are different of course, but I’m not really one for excessive time at the PC in non-work hours if I can help it, and it makes practice intermittent. However, as mentioned I can probably burn a few things into my brain now while I have the time :smiley:

I remember that I hat the problem at first also… Did you try to add the exe to the profile? I remember darkly fideling with some stuff to get it going.
You can try the Vorpxdesktop and see if it runs at all…

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I played a few A10 Missions and the got into the F18 and flew with my brother who got the Tomcat - it’s a lot more fun if you are 2+. We used some 3d Party Multiplayer campaign generator.

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Did you get Star Citizen working under VorpX?

If not, I had a similar problem with Metro Exodus. The solution was to start SteamVR first, start the game, and when a warning box is displayed about rendering on the screen as well as VR, let it display on both devices. I had to start the game several times, so that VorpX could automatically determine the correct settings. Be sure to let it run to completion. After I got it running in VR, I exited the game, closed SteamVR, and restarted the game (letting VorpX start SteamVR). From that point on, it worked, albeit with an unacceptably slow framerate on my 2080.

Be sure to read the VorpX prompts and follow its instructions. Press Del to bring up the VorpX in-game menu. Once the game world has fully loaded (game has really started) you can press a key (F2 ???) which will scan memory and enable things like head-tracking. Once the game has been fully initialized, I don’t think you need to bother with the VorpX settings after that.

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The Tomcat itself is also far more interesting with a Force Feedback stick. Without that, you don’t get to feel the control surfaces, autopilot, trim, and a whole bunch of things I must be forgetting.

I recommended Octofox start with the FA18C because I think it is a bit simpler than the F14. Plus I find the radar easy enough to operate on my own for now…

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No I didn’t do anything manually, I’ll take a look

Did you get Star Citizen working under VorpX?

@neal_white_iii for sure for some reason, Vorpx was not hooking into the game and so not doing anything

I didn’t have time to look into it any further last night, but I’ll try again this evening. It’s not going to run well in VR, but nonethless I do want to have a wander around in a blizzard in a forest on Microtech, because it simply looks stunning. Forget the snow zones in Skyrim or Conan Exiles etc etc, this beats them all!

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Yeah it really is a game that screams for VR just to get a feel of the scale and all that neat stuff, on a monitor it’s all so flat…

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Wow i tend not to look at star citizen too much because It never seems to have enough content. But I just googled this microtech thing and holy crap… I’m in

No Citizen’s Sky!
Makes you wonder what the knuckle heads at Elite Dangerous are even doing?

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Yep any proc gen game suffers from engaging content issues, SC, ED, NMS etc. What’s good for SC is they acknowledged this and changed design tech to be easily more hand crafted, and focused on tools to let the art and design teams to build more quickly, and then gameplay team on top. I don’t hold much hope for ED in this regard.

Yes it looks great and since that video, 3.9 came out, which adds a bunch of stuff on top. Eg the high tech surface base with starport and garages is in place, along with the surrounding moons, so you can explore the biome much better. The player is now subject to weather conditions, you’ll need clothing or armour rated for extreme heat or cold to survive more than 10-15mins. Take your helmet off and you’ll die within minutes. You now have thirst and hunger to manage too, but it’s quite light compared to Subnautica or Conan Exiles (my new favourite, a lot of similar mechanics). There is also a prison, you have to do time for your crimes. I was sceptical, but seems to work quite well as gameplay and as a deterrent from what I can tell.

Caveats though:

  1. Still not a finished game, quarterly updates with major features mean bugfixes and optimisation updates afterwards
  2. Starter package - fighter is a mosquito, the cargo ship is merely OK. Rent and purchase in-game is possible but expensive. They certainly like to take hard cash for ships, but most are ridiculously priced, avoid. For the last six months they have also given everyone a free transport / cargo ship which is very useful for getting around. No idea how long that will be in place.
  3. The periodic free flight week is coming up soon, you can try a selection of ships for free during that time - good time to sign up. There was a referral deal that would have given both of us a permanent free ground buggy, but just expired. Ah well!
  4. Scale - still one star system, others to come soon. It will never have the vastness of ED, but far more hand crafted variety.

With that said, I am enjoying a bunch of things in SC more than in ED now.

  1. One persistent universe without ganking (at least for now with current speed mechanics)
  2. Missions - combat and delivery - both are more varied and fun, and they keep experimenting with new ideas. Cargo is physical so it’s nice to drop down to surfaces. Really enjoying bounty hunting and escort missions, which failed miserably in ED. Large ships can be entire mission scenarios, clear them of pirates and stop them hacking the data etc. There’s now a bounty hunter mission that needs two targets to be taken out at the same time in different places, so you need to work with someone else.
  3. Multiplayer and multicrew - this is great in SC, from manning turrets in others’ ships to multicrew mining. And I’m often a single player. ED failed horribly in this aspect.
  4. Exploration. With those visuals and the variety within the current planets and moons, just wandering around is great. And it does seem to have laid the groundwork for VR already…
  5. Mining - I’m not really one for mining or trading, I like shooting things hehe. But the mining mechanics, whether a personal multi-tool or a dedicated mining ship, seem to be very well thought out and provide an interesting set of gameplay loops. I do like wandering through caves, trying not to get lost, and harvesting various resources and mining a few rocks while trying to locate a missing person who is my mission target etc etc
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Btw I forgot to update, I did try Vorpx again but had no luck. I had some inconsistent results, not sure what was the trigger.

  1. Only on one occasion could I get the Desktop View to work in the headset - similar to Virtual Desktop except it was wrong, because it needed Parallel Projections, I could only see clearly in one eye. SteamVR was on top, but I couldn’t minimise it because I didn’t have a controller on. But I couldn’t get a controller to pick up because the headset needed a reboot for that :crazy_face:
  2. By the time I restarted everything, nothing more in the headset. Instead, every time I clicked on an SC menu option on the monitor, instead of responding the screen would flash, and then a pop window would appear with ‘Vorpx injection failed’ or similar. But at least this was some kind of response, because non-Desktop View does absolutely nothing, no clues or response in any form. Might as well not be running.

So, as Vorpx doesn’t want to hook in at all, I’ll follow some suggestions and reinstall it. Hope that works. I’m not in any big hurry to get it working because the FPS is likely to be low unfortunately.

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you forgot that they wipe the persistent saves occasionaly with updates.

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you might check vr citizen out. He exclusively plays Star Citizen with vorpx…
i see that he is playing 3.9 w/o problems.

heres his tutorial on setup with 3.8

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