Pimax Crystal Smart Smoothing Artifacts

Hello, after downloading latest Pi, I hoped SS will be finally fixed, but besides that works better / improved performance still has artifacts ( good work ! )
This happens when around 44-46 FPS, like when working on edge of performance and when SS applies, deactivates - toggles. Artifacts are like bright geometriic shapes visible for 1-2 seconds every 5-10s.

This is not new, seems an old and known issue still not fixed yet, but frame gen. on SteamVR works as expected, so seems to me an issue in Pimax SW.

I see this mostly on MSFlight 2020 using OpenXR and Toolkit with DFR, but also on DCS native QuadView without toolkit ( but not so offem ).

I wanted to add a short video but attachment file unsupported on forum ( from IPhone )…


**HMD Model: Pimax Crystal
First 3 Numbers Serial:
**Pitool Version: 1.39.1
HMD Firmware:
Tracking:


System Info

  • Windows Version: 11
  • CPU: 9800x3d
  • RAM: 32gb ddr5
  • Motherboard: Asus TUF B850
  • GPU Model: 3090 RTX Dell alienware
  • GPU Driver:
  • SteamVR Version:
  • Oculus Version:

Attachments (Pics/Video etc…)

I read over internet that partial fix is to disable internal GPU in BIOS ( or Windows ) - I did and seems a bit better, but not gone. I tried HAGS ON/OFF, other settings but nothing works.

Everyone suggests to disable SS as solution, but I really want SS as improves smoothnes and gives 45/90FPS, but this artifacts ruines immersion.

We’ve been actively working on Smart Smoothing and have received valuable feedback from our closed-beta testers. Progress is ongoing, and the upcoming patch should be ready shortly after we address a few minor bugs.