I have started playing Onward. In its June 1st, 2019 update they said they had fixed Object Culling for Pimax headsets. When I started playing this week, unfortunately I saw that did not work.
Is anyone aware of why this could get lost? Does it work for you guys? Can anyone play Onward without the periphery popping objects and textures?
The Parallel Projection is no solution, unfortunately - the vanishing point in center is not correct and everything goes blurry.
Thank you if anyone can help & best regards