Oculus Game Starts with Screen too high in the HMD's View (Dirt Rally)

Really. So putting it on the floor, setting it to the actual height it will be will put it in it’s correct position. Didn’t know that. Ok, i just thought it would back backwards, instead of 40, or 60, it would be -40, or -60. Ok if it happens again, i’ll try that way.

Thanks for the heads up

With sims? Where it knows where your head must be? Or only open world, where your head could be anywhere?
I’ve never come across a hmd that doesn’t centre in a sim regardless of height calibration. The sim knows where you have to be, it would take someone like pimax to come along and break that :sweat_smile:

Has to do with Oculus because it sets me to high in steamvr.

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If I’m using the Oculus version of Dirt Rally, it centers correctly, but put the whole image way above my head. That’s what my issue was. Someone else had the same issue as well, but in the last few comments I see that you can calibrate the height at a higher number, and it should bring the image down to where its supposed to be.

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This was an issue using dirt rally in oculus directly, without steamVR, and opening the game through pitool directly.

I switched to using my Steam version of the game with an earlier SteamVR version 1.1.3 and it works fine for me now.

But if it happens again on an oculus game (within the oculus app only), then i’ll retry the method above).

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Yes…for oculus games but has to be set an 0 zero for steam vr

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I did in the p4k without outside in tracking in all of them. Maybe they fixed it. As most games expect info from steam.

yes for steamvr the height was fine for me.

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You miss my point. I can set my height to 1cm or 300cm and it centres correctly in both situations. The game is simply fitting the image of the world of the driver sitting straight, looking forward, to your view. Your height calibration is not used or factored in at all…on other hmds.

Mine when tried race games in steam with the p4k in older games my head was above the car’s roof. :laughing:

I think this is a Pimax thing. I’ve never seen it happen in any other hmd. As I say, the game knows where your head has to be. It fits the image to your position when you hit recentre.

Flinnt, you didnt get what my issue was. Even when i hit RESET HMD position, it resets it to where the driver’s head would be, but the entire IMAGE is way above me, like 5 feet in the air.

Actually it is. Only had this issue in some car racing games. Games like SublevelZero was a non issue. So it depends on the game not the headset.

Yes, normally, you hit Recenter or Reset HMD, and it puts you where the driver’s head is, but with dirty rally, it was weird. It was showing the screen in the air. Yes, it reset my head position, but the whole car was in the air

Yeah he thinks it’s caused by pimax & doesn’t realise it depends on the Game.

I believe RaceRoom if I remember did the same. Reset didn’t work in that game (granted was over a year ago)

I had the opposite problem.

Yes I understand that. It doesn’t happen in other hmds though does it? Other hmds recentre you as intended, regardless of height calibration…as they should. Height calibration being factored in can only make it wrong. Regardless of your height you are still wanting to be over the drivers head. Just like other hmds do. The only way that makes sense. Which is why Pimax doesn’t I guess.

It had something to do with recent SteamVR updates breaking with revive. Because once i downgraded SteamVr it was perfect.

And yes its an issue with other headsets as well, like Vive, because the forum i read it in had people with vive’s having issues also

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Ok maybe I don’t get you. You are recentred properly where you should be AND the image is 5 feet above you? How? Can I have some of that weed?

I must have been smoking the same shit because it happened to me too!

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