on a flatscreen i’d look at screen resolutions and scaling, because dropdowns are often moved if the screen render thinks in needed to show all of it before it starts making them smaller and add scrolling etc. in 3d space i haven’t got the foggiest.
Seems like the Canvas group had incorrect sorting layer. Jeez… Unity is such a b*tch when it comes to these small things. Can take days to troubleshoot, and suddenly one single click solves it.