Hi pimax. Feature I’d really love to have

Anybody else think it’d be cool to use the small or even normal pitool fov setting and be able to place overlays outside of the game view? Sort of like Augmented reality insideof virtual reality? I mean, in a sense it’s still immersive, it’s super meta :wink:

Can we get this feature?
@Sean.Huang @Matthew.Xu @PimaxVR @deletedpimaxrep1

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You can just use wide FOV and put those there with the existing overlay tool you mentioned I think. Keep in mind that you put that in your peripheral view area though. You put it in the area where destortions will be apparent if you put it too far out.
Theoretically this should be doable though. I never used the tool but people watch netflix while playing ED with the Vive so unless the tool is incompatible with the Pimax it should work just as you describe it.

The idea is not to destroy performance.

You are asking a lot here. Basically you ask them to make 4 screens out of two. I am not sure if it is even possible to render the game and two theoretical additional displays and gaining performance that way because the GPU has the render the same resolution nevertheless.

Basically you are asking a feature from an incredibly small team that would take years for HTC or valve. Look how long valve took to get an equivalent to ASW and it is still not where it should be.
I highly doubt that it is as easy as saying: Ok we render the small resolution and the aditional display space is allocated to programs you can start up at free will. Obviously all rendered in 3D without distortion.

It’s only rendering the game at small fov. All I’m asking is to allow us to use the empty space when playing a game at small fov with overlays using openvr apps like ovrdrop. It’s not a big ask at all.

Respectfully, that’s only because you don’t understand the complexities of doing that. While I haven’t seen Pimax’s code, as a software engineer with driver experience, I think this is probably a HUGE feature request. You can do it now (with lousy performance) by using the Wide view option with an existing third-party app to inject the 2D image into the display.

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Ah I see. This feature would be awesome

I see how it could be useful but as to be “still” immersive…

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Yeah, I’m not sure I see the point. It’s basically a 2D monitor window injected into your VR world. I’m sure that’s useful for some people, but I don’t think that’s something I’d want to do.

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Well as long as it’s just an option and if people want it…

Some games are grindy like ed and this would make performance better

Nice idea but the peripherals will be bad.

They have OVDrop. You can put monitors in your VR world. It actually works really well and I’ve used them a ton while playing ED. They’re really useful.

He knows that. He wants this to happen with a performancegain because the HMD only renders the middle of the HMD for the games. He thinks this is easy to do and in my opinion he is quite delusional at that point. This is absolutely not easy to do and I doubt we will see it happen - let alone by pimax.

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Delusional is a bit exaggerated and a tinge unnecessarily inflammatory, no? I’m not sorry for making this sugggestion I think it’d be cool. I’ll be clear here. I have no idea how this would be implemented.

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I am sorry. It was not meant to be inflammatory. English isn’t my first langauge. I did not intend that.
I just wanted to point out that you might be asking the impossible from the small pimax team.
It would be a nice feature and I would personally use it as well. I believe they have so many things on their todo list before they can think of adding stuff like that that it is out of reach. Once they are done with all that I still very much doubt that they are capable of implementing this because this is - while sounding easy - absolutely not an easy task.

Yeah I def understand that. They’re certainly very busy and it seems like they’re working really hard. :slight_smile: