Of course it’s still ‘under development’ but this is new hope for the future (next year?)
5500 × 3000 per eye OLED, wow, this really is going to be the ultimate VR panel. Of course, like RoadToVR mentions, to drive such panel you NEED foveated rendering. Awesome news that Google is working on that too, these are the smartest people on earth.
Oh and it’s geared at wide FoV !! This is the future of VR and Google is going to make it happen. Not damn facebook, not damn HTC. Well Pimax at least is trying too
And that’s how my predictions come true. Meaning that Pimax will deliver when or after the strongest companies will be ready to deliver. It is very unlikely to be otherwise.
Haha i don’t see Google releasing it this year. But man, I’m excited, if they’re getting 2x5500x3000 OLED in a wide FoV headset at 120hz, like they’re doing now, with foveated rendering, man … that’s all we need ! Really, it’s the end of the looooong ‘road to VR’. Looks like the waiting game really might be over in 2019 or 2020.
Pimax is going to be (at least I hope so) a nice ‘intermediate’ solution but it’s still not going to be perfect. This Google initiative is!
Well I personally think Google won’t release this before the end of 2019. More likely 2020. So it would be still nice if Pimax releases their 8k this year. I’d personally guess Pimax is shipping out august this year. I could live with that and use the 8k until Google releases the HMD that will be VR perfection.
I personally feel good with my LEnovo Explorer now, I can wait undefinitely for Pimax, no proble, all I say is that we paid in advance for technology that will be available later, when every VR producer will sell it.
That’s still to be seen. Either way, man @mirq, even you should be happy that Google is doing this Really, this headset is the ‘end game’ of VR. And it’s not just the specs, these people are the smartest out there with the deepest pockets. They WILL get the job done. Only question now is: when. I guess we’ll learn more in may when they’re going to present the HMD to the public.
I am happy when I get the 8k asap but done well, but…
in IT, there is always an update around the corner – that is the good thing or we would still have mercury based positional tracking of our head.
The bad thing is, that if you hope to buy the cutting edge and keep it for a while – well a year and the stuff is superseded.
So I usually opt out until I feel I need something new – the worst you can do is keep looking and comparing prices and tec specs after you bought something.
So good to see the future is worked on, but it doesn’t get me fuzzy anymore as long as I get my 8k this year.
Well this is Pimax. I’m not sure if you had a 4k but I think that would give you some idea of what to expect. I’m HOPING it will be the best HMD out there when it becomes available but most likely they will never even come close to the quality standards a company like Google has (for reference: Pimax has been releasing drivers without even testing if they work, some Pimax 4k’s were shipped with inverted lenses, others were shipped with 1440p panels and a good number of them had dust on the panels). Either way, I hope the 8k is going to be a nice bridge to this Google HMD but really, I’m sure the difference between the Pimax 8k and this new Google HMD will be day/night. If that doesn’t get you ‘fuzzy’ you either have way too high expectations of the Pimax 8k or don’t really understand what specs like Google just posted really mean for the VR experience.
I mean, the name of their presentation is simply “18 Mpixel 4.3-in. 1443-ppi 120-Hz OLED Display for Wide-Field-of-View High-Acuity Head-Mounted Displays.”
Really, that makes me jizz in my pants I had never hoped we’d get to such HMD anytime soon and now Google says they’ve been secretly working on it and are ready to show it in 2 months !!
11:6 (assuming square pixels) makes for a wider screen than the currently common 16:9, which suggests to me that they have a single panel setup in mind – a bit wider than Rift/Vive, but not significantly (depending on optical solutions). That is not to say somebody else could not crowbar two of the buggers into a headset. :7
LMFAO!
Thanks for waking me up. I was falling asleep making my way through all of the posts I had to catch up on here on Pimax forum, then, with my conscious mind passed out, my sub conscious took in your last comment, and I woke right up laughing
I agree. All advancements/improvements/competition are good in the field of VR. The more the better. I want to be able to be totally immersed in a virtual world when the mood takes me
The better the tech, the better the experience
Haha I know what you’re saying, of course I feel the same way too. But if you look at the EXTREMELY slow progress the VR industry has been making the last few years (I mean we should now be happy with the Vive Pro? With still such lousy res and it’s not even for sale yet!), if you’d extropolate that extremely slow progress, then the specs that Google just posted should be for sale when, in 2035? And now there’s a real chance we’ll have it next year!
Depends on what they do on the optical side of things; That can make for one extreme or the other. With as simple optics as possible, such a wide screen could be a bit overkill for per-eye, unless they really do reach really far back (last I heard, the Pimax 8k uses only 80% the width of its 16:9 panels, for its presumed 150 degrees per eye). An alternative could be to opt for a rather narrow vertical FOV, in order to get the whole width in view… Or better yet: If they could offer a solution (waveguides/reflectors/holographic plates/whatever), so that both two panels could present their content where they would normally physically intersect, given a “conventional” (current Rift/Vive) “box” construction, I would absolutely lurve an increase in stereo overlap. :9
Well I get from the article that that 5500 × 3000 resolution is just made up by RoadToVR to demonstrate what 18 million pixels means. I’d be surprised too if that’s going to be the resolution. Just like you said, I think it should be close to 1:1, so something slightly over 4k x 4k per eye.