If nothing else, Odyssey hits the CPU harder than Horizons, especially when there are unshelled NPC’s around… Don’t know whether that CPU overhead and potential bottlenecking carries over to Horizons 4.0, even though it doesn’t have on-foot stuff…
If nothing else, Odyssey hits the CPU harder than Horizons, especially when there are unshelled NPC’s around… Don’t know whether that CPU overhead and potential bottlenecking carries over to Horizons 4.0, even though it doesn’t have on-foot stuff…