Looking to see if it would be useful for vr level design.
Technically, yes. It’s the same tech as the Kinect, which people hacked to make 3D scans. Though… you might be better off with a used Kinect and a turn table.
What about scanning a room? I was guessing the leap motion 2.0 was higher res than Kinect
You used to be able to use smart phone pictures to do this, but a lot of the tools don’t work anymore… might have to purchase photogrammetry tools.
Photogrammetry is absurdly convoluted process. I haven’t seen any software that will just put it together and export in a useful format like fbx and fix meshes elsewhere.
Only other thing I’ve seen reviews on for room & scene scanning are portable lidar + EO cameras. I think they are $60k each, but the cost was high enough I mentally filed it under “not bloody worth pursuing.”
Photogrammetry would be great if someone made a software that wasn’t made for experts.
Are you familiar with any of those?
All the ones that don’t need external hardware, yea.
Sorry but Kinect used a different technologies. Kinect 360 used structured infrared laser light for depth and Kinect V2 used time of flight infrared lasers for depth calculation. Leap motion uses 2 infrared cameras for depth calculation. So its more similar to ZED and ZED mini which use also dual cameras. In theory you should be able to scan objects with Leap Motion using the raw image feed and tracking data of the headset. However you likely won’t get a scan with good resolution and the textures would be off, since you have only black and white images to work with.
Not sure but kinect xb360 can but xb1 reported a lot nicer. (Volumetric scanning) @lukeb posted xb1 kinnect long ago.
Not sure of leap res. 360 kinect is 720 & xb1 is 1080.