So my day one review:
So it’s the first impression amazing? Not really, for every pro there’s s con, the fov is great but the distortion is there, the SDE is much better, but it’s still visible, the resolution is better but the brightness and colors are clearly worse than Vive.
So for me there’s no dk1 moment, and add to that whatever is behind the lens and that I got a lot if fog since I’m in Spain and tend to be sweaty.
So is it bad? Not at all, in the end the big question here is… Is it more immersive than Vive? And that’s a big yes, the sum of all the small factors and most of all the bigger fov adds a lot to the immersion, and in the end that’s what matters.
About the fov, for me I haven’t even tried large fov since normal fov fills nearly all my vision and distortion is minimum.
Issues :
Quite a few, I couldn’t get some games to boot like Form, welcome to lightfields, sometimes steam crashes and only get the Pimax screen, I got working New retro arcade neon, scanner sombre and superhot and they worked great.
The thing is when you’re in the superhot room before using the virtual virtual headset, the immersion is amazing, the fov adds a lot, same with the better resolution and sde, si the pros outweigh the cons.
Pimax 8k specific aspects :
- Pixel persistence : so yeah when I move my head too fast, it’s painful in the nose, but things stay perfectly in place no matter how much I tried it.
- Clarity : with the default pitool 1.0 and 84 version with steamvr at 100% it’s perfectly clear for me, it doesn’t feel blurry at all, maybe if I could compare it with 5k I could say otherwise, but as it is it’s perfectly fine.
- SDE pattern : congrats if you can see the pattern, for me it’s just a mesh where you can barely see the SDE but only some incredibly small dots, and that’s only in some specific situations like the sky, while other times with wood or stone textures it’s nearly invisible, even when starting steamvr the white floor is incredibly difficult to see the SDE structure, only incredibly small dots.
- Performance : hard to say, haven’t tested enough games yet.
Do I miss anything of the Vive?
That’s easy, the brightness, A LOT. Brightness on Vive is nearly ridiculously bright, so maybe that’s why I notice it so much. Colors are OK imho, but the low brightness is the first thing that shocked me.
My biggest issue?
Ironically the fog, it’s there no matter how, I’m thinking on heating the lenses before using like I did with gear vr.