Anyone Try the Vorpx Cyberpunk Mod?

Yeh i guess so.

I got pretty excited at 1st, i started a new game and was, with some tweaking, getting fps the same as my hmd refresh rate so it was reasonably smooth (although not totally), but this was indoor scenes in the storyline with not much going on.

Later, once outdoors in the city with many people & cars about my fps dropped too low for reasonably smooth gameplay. All this was with the Nicer resolution preset, Nice was just too pixellated to play, it looked like an early DOS based game on Nice.

I won’t play any more until Lukes mod drops. I hope it can cope with the demands of complex scenes.

Everyone likes something different and it’s clear Ralf isn’t big on RT currently, or DLSS, and you can tell on his forums he very much likes a full VR experience over a virtual-cinema or Immersion mode experience, and thus he tends to tailor his suggestions accordingly. I often find his suggestions produce too blurry a result for my liking, because he’s sacrificing a LOT of eye-candy and resolution to get to that point where something like Cyberpunk will run fast enough to be usable in full VR. But overall vorpX, if you are willing to spend the time to get things working right, is a quality product IMHO.

And, ultimately, everything in vorpX can all be tweaked to your liking. I run Cyberpunk at very high resolutions with RT and eye-candy basically maxed (not on “psycho” modes though) and use DLSS to get the frame-rate good enough for Virtual Cinema mode. It looks fantastic that way. It’s not full VR, but you can get it to run good enough to spit a lot of pixels and a lot of eye-candy to your Pimax as long as you are happy with a lower frame rate. I try not to let it drop below about 45fps.


Over the last few weeks ive been using vorpx quite alot, its grown on me. I still can’t get decent fps in cyberpunk, but have had success with a handful of games to the point where they are very playable in vr, look great, and am getting decent fps. A couple of games ive tried, they look and play like native vr. The “Directvr” feature, if its available for the game, is great. So yeah i like vorpx now.

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If only more Vorpx haters would actually do what you just did and actually “try” to use it in “multiple” games before declaring it a scam and waste of $$

I think what happens is either:

  1. Person expects it to “Just Work”

  2. When it does work people expect it to be like perfect VR with no compromises.

  3. People expect it to work for all games.

They try it in one game they really want it to work with and if it doesn’t they scream to all of the internet that “the whole program doesn’t work at all”

Ralf must have the patience of a saint.

It really doea just cone down to expectations and knowing what the program actually does and what its capable of doing and not doing.

I am happy that I can play some games that would never get the VR tratment at all in some form of non-pancake way.


About 50% of my total VR is ultimately vorpX. It’s much easier to get older titles to run extremely well (although sometimes the title itself needs a lot of fixing in the first place, so that’s another level of crap to wade through). I highly suggest FO3 and FNV, they are fantastic in full VR in G3D, which is especially nice. Outer Worlds is newer, and really only works in Z3D, but it’s not a super demanding game for such a recent title and I was able to run it at sufficient resolutions to get a good Full VR experience. Greedfall is a great game if you like RPGs and it runs beautifully in virtual cinema mode at very high resolutions and max eye-candy (remember, in virtual cinema mode you can live with a lower FPS.)


FNV is my favourite vorpx experience and i’m playing through it right now with texture upgrades, all settings maxxed out in game & vorpx, looks & plays really good.

I’m not sure if you’ve heard of this game, Alien Colonial Marines, its a fps and its decent, it has full directvr support (positional, rotation, fov) and for some unknown reason the guns appear normal size, has G3D. Its only a few bucks and its no different from a native game (without controller support).

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Unfortunately a bad game is still a bad game in VR.

Bad lol have u played it? I think its ok, nothing special but at only a few $ is worth it.
Y’know, i’d say an ok/average game in 2D when turned into vr in a good manner is a decent experience :stuck_out_tongue:
I’ve no idea why the gun is to scale using vorpx, not seen that before.

I’ve just installed and played it a bit, its really nice, thanks. Installed NMC textures. Upped the res to 4800x2700 which is higher than what vorpx’s Phenomenal setting gives. Looks great.


Vorpx vs luke ross. Any opinions for cyberpunk?

Check my guide. Cyberpunk 2077 VR Enhancement Guide

Luke Ross is smoother by a bit and has nicely aligned icons, but has severe Gun-Face (as in the guns are basically attached right in your face, which I find really annoying)

Vorpx is free, and totally feels like a proper VR game due to the motions controls (gestures) and the Head movement being decoupled from the arms and gun.

Considering that at least 50% of your time or more will be spent in combat this is a hands down win for Vorpx overall.

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Nice! Preciate the guide!

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I actually like the “gun-face” because I am able to get really precise shots with it. In combat with the latest adjustments to move the gun further from my view I don’t find it annoying at all.

I haven’t tried the vorpx mod yet, mainly because I didn’t want to mess up my current install. Are you running both versions on the same install or do you have different installs? It looks like you wouldn’t have as precise controls when shooting with the vorpx mod and it seems like it would be kind of tiring having to hold the guns in an exact position to activate the firing mode. Are you able to make precise shots? Is it really easy to avoid having your gun not go out of aiming mode during a fight because you moved your hands out of alignment? Seems like using the motion controls would just be a lot more tiring for long gameplay sessions. I know you can also play the vorpx mod with a gamepad but then you definitely can’t be as precise with aiming when having to use the joystick to aim.

The other big question is if the 3d feels as “natural” in the vorpx mod as it does in Luke’s mod? I have always found that in vorpx it feels like my screen view is zoomed in and the 3d environment just doesn’t feel as convincing. Maybe the stand alone mod is different though?

Still be curious to try it if I could do so without messing up my current install though.

Wow, I just made some search; Cyberpunk 2077 Free VR mod motion controller support - YouTube
That looks awesome.

Is that for any game on Vorpx (vr controllers gestures), or just Cyberpunk?

EDIT: I found answer on Vorpx forum, currently it is in Cberpunk free mod only, but it will be added in Vorpx for another games.

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Same install, I switch back and forth by renaming the “plugins\vorpx…asi” file to something else and renaming Luke ross’ back to dxgi.dll to enable it.

When not Aiming down the sights with the gun out ( shooting from the hip) you head aim just like with Luke’s mod.

If you are not using motion controls then ADS is head conrolled too.

If using motion controls its just like you are aiming with a real gun.

Not as hard as your thinking. I’ve never missed hitting the appropriate spots they are quite forgiving.

Yes, just as easy as moving a mouse cursor.

You could say the same about Half Life Alyx

I know what you’re saying. This mod has Geometry 3d which looks very natural. Unlike the Z3D mode of some Vorpx profiles. And with this mod the Head tracking is decoupled from the gun. The gun is actually in your characters hands when you look down. Its actually way more “natural” than Lukes.

The mod is free so you have nothing to lose by trying it. You will be surprised.

Luke Ross keeps all settings in the RealVR.ini file. Installing Vorpx mod has its own file. You will need to have in game settings pretty much on low for both mods so the only thing that might change for your current install would be the resolution you are running at.

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Thanks for the detailed reply! I’ll have to give it a try.

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Yeah the world seems fake in vorpx…cant figure itbiut

So strange. I wonder if its an IPD thing.

I actually like vorpX but it‘s no out of the box piece of software for sure.
I also honestly don‘t think that i could play through a whole game like gta or cyberpunk.
But it‘s awesome to see how games could be like in VR.
I’d wish for a „For Honor“ setting. Tried it myself but seems like anti-cheat seems to be a problem here and I‘m not skilled to deal with that. Requested it at the forum but no luck by now.

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