How is the final revision (I hope they have it in Shanghai) of the 8KX different from the one you were testing for these Macro shots?
HP reverb is on sale for $499 right now on HPâs website (US) possibly other countries
@SweViver Could you add the Odyssey+ to the comparison as well? (8KX/8K/5K+/OD+)
Thanks
SteamVR reintroduced hardcap on 4096 horizontal pixels again, removed it, back in, etc. Thatâs less than the Reverbâs horizontal 4320.
In SteamVRâs both channels it is currently back in, and must be adjusted by hand. Turn off all VR apps, navigate to %/Steam/Config/ then open steamvr.vrsettings with Notepad++ scroll down, and inside âsteamvrâ : { you change or add the line âmaxRecommendedResolutionâ : 8192,
Your Reverbâs clarity will probably increase back to normal. It is also mandatory for any Pimax user playing in Large FOV through SteamVR right now - which may be many, for example when using Index Controller profiles, or similarly if you donât start through PiTool because of it still producing frametime spikes.
Careful with this , I think most of my crashing issues 8 months ago was due to messing with this file.
I use pimax 5k+ with large fov and no longer touch that file and games look fine. I wouldnât go as far as saying its mandatory.
Even though the Reverb images are borked and not representative of actual reality. I am going to wager the 8KX images are closer to the Reverb. They look like I see in the headset at least. This would mean the 8KX is a superior quality to the Reverb if it maintains the smooth play at 72Hz and offers the much wider FOV.
Cool. Bring on the 8KX!
true they got to be careful.
but if you go wide fov without having done this first youâll get a pixelated image.
HP Reverb:
2160 x 2160 per eye.
Combined resolution: 4320 x 2160.
90Hz refresh.
114 FOV.
Pimax 8K-X:
3840x2160 per eye.
Combined resolution: 7680 x 4320.
80Hz refresh /120 Hz upscaled.
200 FOV.
I donât own a Reverb or an 8K-X, but so far, everyone Iâve seen testing the 8K-X at CES 2020 never mentioned the HP Reverb in the same class of image quality or having as little SDE. This is how it should be, as itâs far cheaper than the 8K-X.
Thatâs the problem, not many people do. I own one and use it most days. It is the current market leader when it comes to clarity, and yet no one mentions this. When I get my 8KX this comparison will be the first thing I am going to focus on.
Reverb is great headset with no sde and good clarity but smaller vertical fov and much smaller horizontal fov , and the killer ( in my case ) no ipd adjustment , I sold mine now, if I looked at nearby items so as to be using my " reading ipd " of about 66mm the picture was brilliant but everything else further away would be out of focus .
They shouldnât have cheaped out with no ipd adjustment .
Looks like I will be buying an 8kx at some point
Just remember to compare the clarity beyond 96 degree FOV
Personally I donât see how the Reverb is comparable to the 8KX. I expect the visual clarity as you look directly ahead to be marginally superior in the Reverb. I expect the 8KX to be superior in every other way.
64 degrees more visible FOV.
Manual IPD adjustment.
Higher refresh modes that will still have a significantly bigger FOV.
I expect it will also look better on lower end hardware.
I expect it will be better for looking around inside of the image by moving your eyes.
Better tracking.
As a personal preference I would not consider a Reverb over a 5k+ even if the Reverb was offered at half the price. If I had a Reverb currently considering I have a 5K+ the Reverb would not be getting used and it would be for sale. For me right now there are only two VR options, the 5k+ as the cheapest wide FOV option and the 8KX as the premium wide FOV option. With these two options buying a smaller FOV headset isnât an option (for me).
I am glad I bought my cheaper VR headsets to give me a taste for VR. Thatâs all I think they are good for if you can buy them as cheap as I did.
I assume you tried a Reverb rather than own one? Since the initial Reverb launch several things improved including the visual acuity via Steam VR BETA and WMR Beta updates. HP also released a improved version which ironed out the many issues people had with the first batch. In addition, I run mine using an RTX 2080 Ti i9 9900K combo and generally set steam SS to 150% without issues. Like you mentioned, I would hope the 8KX offers a wider area of clarity of which the Reverbâs is disappointingly small. If the 8KX offers the same clarity or better than the reverb across the entire FOV then thatâs a massive win as far as I am concerned.
My point is I would never consider a Reverb now just based on the small FOV alone. IMO it does not matter if every other spec of it was perfect. If it had perfect visual clarity just like real life right across the approximate 96 degrees FOV and even if it had IPD adjustment and the best strap on the market and it ran at 120hz and they worked out a magic trick to get it to run on a potato with that visual clarity at 120hz I would still take the hit in visual clarity and use my 5k+ instead because that FOV is too small when you have the wide FOV on offer in the 5k+ and 8KX. I know Iâm ignoring the 8K+ but that headset makes no sense.
Good point , I comfortably used 150% ss with my reverb too in many games on 1080ti , need a good gpu to do that with 8kx
Sounds to me youâve not actually tried the Reverb. Sometimes what looks on paper isnât the same in reality with your own eyes. However, you are well entitled to have the preference of the wider field of view like many other people. Sometimes though others elements (like extreme clarity) can mitigate the lack of preferred features. For example, even though the Index is an all-round better HMD (I own one of those too), I primarily use the Reverb now because the clarity is marvellous despite the headsets shortcomings.
Yes I agree , I found that too , the only shortcoming for me was the lack of ipd ,
The 8kx is better , but at a price
Could do will knowing how the 8kx works with small view and plenty of super sampling
I agree, I returned the index and sold my pimaxes even though the reverb has some shortcomings because the clarity is just so good. Iâm looking forward to the 8k x though, like you, hoping it gets close to the clarity while offering the high fov.
Iâd hope so considering I made it obvious.
But you are missing my point. Perhaps if I illustrate it differently.
You are going to drive a race car on a track and you are only given 2 options of helmet. One has the typical FOV but the visor is stuck shut and it is a bit scuffed, you can hardly notice the scuffing but you would not describe it as perfect clarity and towards the edges the way the visor has been manufactured there is some slight warping (fun fact, I have a helmet with a lens similar to this). The other helmet is a bit strange, it has perfect unimpaired vision looking forward but you canât see to the sides because the opening in the front only offers you 96 degrees FOV.
Perhaps you would take the second one but there is no way Iâd ever consider it when there is a regular helmet on offer with excellent visibility. And the best part is shortly there is a brand new helmet coming for more money but this one has a better visor with almost perfect clarity and almost no distortion at the edges but the same regular FOV of the first helmet.
Thatâs what I wrote earlier, there is no feature or specification that I think can overcome the small FOV issue.
Also I am familiar with the Reverbs tracking and controllers as I already have a WMR headset that also came with the same controllers. At this point I would not consider another WMR headset until they have improved tracking and controllers.
And for me the 5k+ already ticks all the important boxes. Large FOV, I can look around by moving my eyes naturally and comfortably. The resolution is enough to read, it has almost no SDE. It already looks great.
And I did not think that at first. At first I was not nearly as impressed as I am now. It took me a while to get it dialled in and I also had to adapt to it because I really struggled with the canted lens design. But after getting it dialled in and adapting Iâm blown away. It doesnât seem like the same headset I was struggling with not too long ago.
Very much depends on use case , but for me clarity trumps wider fov in many instances .
I found tracking was fine for the reverb , I didnât bother using the vive wands hack with it anymore, I think wmr must have improved the tracking at some point .
I agree that due to the software improvements the pimax 5K+ today is lotâs better than it was just a few months ago , the image can be pretty good too in small view with plenty of supersampling.
8kx is best of both worlds if itâs as nice as the reverb over a wide fov with ipd adjustment
Must just be personal preference. For me, I find I adapt to the smaller fov and it doesnât bother me nearly as much as a lack of clarity and sde