I believe that in Toronto, you were enjoying Fruit Ninja hit to the fullest ;-). The difference is that Space Pirate Trainer is basically in the pitch black (apart from aliens and shots), so any issue or non-smoothness would be much easier to spot than in a bright game like Fruit Ninja.
A few others⌠But yeah no space pirate. However swediver & vrkommando had a broader spread.
And Deep blue is pretty dark. Lol
On the 4k i find ghosting noticeable with bright games like fruit ninja. Check out Sublevel zero
Iâve been looking for a while information/confirmation what display technology 8k unit will have - RGB/RGBW /Pen-tile ?
RGB stripe has been confirmed. Unknown whether RGB or RGBW so far
From all the reviews Ivâe read nobody has complained about ghosting or nausea. Could this be due to the secondary display he had running on the other laptop? He specifically said he might try it later without the other laptop to test for better frame rate. He could have been getting a frame rate drop from anything. The software is barely developed at this stage
I can only guess how the 5k screen looks , it sounds like it will have much less SDE than I could see on the G4 screen ,good news thanks
Truthfully its hard to say. Since the french reviewer stated heâs generally prone to vr nausea & didnât feel affects from it. It is possible that Linusâ nausea has a different cause. May still be software but youâd think there would be more reviews with this issue. Could even be as simple as starting to catch ill (it is supposed to be winter up here). Lol
I want Pimax to buy this technology: Varjo for media â Get press images, request an interview and more.
probably fovated rendering , looks like they patented it
Yes, Varjo allows foveated rendering to give much more resolution to where we look, the ideal would be the Varjo resolution and the Pimax FOV. In theory Varjo prototypes will be released this Christmas, they told me personally.
I imagine that @PimaxVR people know about Varjo.
They project a FullHD microled image in 0â7 inches on a normal screen, just where we look, getting the virtual resolution that the eye has.
Problem is: how to move this high resolution panel fast enough to the position you look. This clearly will take some time to solve (If ever). But even the version right now with a static high resolution panel in the middle is quite impressive they say. The seamsless transition from one panel to the other is also stil noticable and needs solving.
Personally i think we will see a huge improvement in optical tech with the next oculus headset. I do not think we will see any standard panel but a focal surface display, what they just showed a couple of weeks ago: https://www.roadtovr.com/oculus-research-demonstrate-groundbreaking-focal-surface-display/
Because now they clearly focus on low cost headsets and the high end will come roughly end of 2018, mid 2019. Enough time to develop hard- and software (yes, eye-tracking!) and keeping the rift as base model. And competing with magic leap and their laser-based display tech. Pimax can clearly not compete at that level, but i hope they can offer us a good experience for the time we have to wait for Rift2/MagicLeapVR-HMD
What are you even talking about âPimax canât compete at that levelâ?! They have created the ONLY hmd on the market that is superior in every single way except weight! And what did Oculus just release? What was Oculus, Microsoft, Samsung, LG, and the rest of them working on? Making VR cheaper. They went down a level. They all had the money and experience to make VR better and they chose not to. They intentionally took it a step backwards.
Pimax is the only company in the world right now that took consumer VR to the NEXT level. So I guess youâre right, Pimax canât compete at that level because they are working 2 levels ABOVE everyone else.
If VR goes with such adaptive optic I think a headset for the professional market will be their first target (like varjo), only a few very deep pocket enthusiasts will benefit from this kind of tech at first. High end optic tend to not scale down in price even with time ex: high grade camera lens/telescope etc. But some exception exist if mass produced⌠for now you can have 6lbs 1080P spatial light modulator for about 16K$.
Never the less interesting times a head! I just hope I can enjoy my Pimak 8K for about 1.5 years before some one âKaboumâ the market with those kind of techâŚ
Super interesting! Read some other (German) article with some more details:
- They do not intend to license their technology but want to build their own headset
- they aim for ~100° FoV (the shown prototype still had only about 20° FoV)
- the developerâs edition will come out later this year, will be aimed at (guess what) developers, architects and other professionals and cost several thousand (but less than 10000) Euro
- They use (as @Cdaked wrote) two 1920x1080 1,8 cm micro-displays (perceived equivalent of 70 mpixel resolution) that are projected with mirrors to where the wearer is looking at controlled by eye tracking
- the HMD will be AR glasses (a VR HMD using cameras that display the surrounding via the displays at high enough resolution that it is supposed to look as if the HMD were just out of glass)
- the HMD will be called 20|20 (for âperfect sightâ)
- it is supposed to be SteamVR compatible
https://vrodo.de/varjo-arbeitet-an-vr-brille-die-so-scharf-aufloest-wie-das-menschliche-auge/
Not a direct competition for Pimax atm. apparently (other price level) - but (as it reads at leastâŚ) a great shortcut to get the the 2x16k look with todayâs GPUs and display technology.
This combined with Pimax 200° FoV low-res screen for peripheral vision would be SO awesome, indeed!
Pimax is using the niche they see to offer us what we want. But we are a minority. Little more than 5000 people. The big guyes want to make big money. So they stick with their Rift and Vive V1 and wait for the hardware base to catch up and be ready and powerful enough to drive the next generation. Oculus even openly steted they want to increase the installed base of VR, to bring it to the masses. And for that they need a cheap hmd. I have a beefy machine (1080ti+7700k) and i can tell you that it is no fun to run even the Rift with decent SS (>1.4) because i barely hit stable 90FPS. 3D-VR is still not well optimized. We need vr-works from nvidia and amds version of it asap!
You do not reallly want to say that a zillion dollar company (Facebook) has not an advantage in r&d over a smal chinese company? That even the smal company is miles ahead of the other? That must be a joke.
Oculus is not giving us what we want because it makes - from a business standpiont- no sense for them. Even Pimax said that they do not make any money on the kickstarter. Which i doubt - at least if i look at the price of the hand tracking addon. We all know the price of the leap - itâs cheapâŚ15$ or so. And they offer us the module for $100? HmmâŚEven the base-station, this little laser-qube they sell for 75$âŚ
So my guess is that they probably do have non to little margin on the headsets, but surely on the addons.
No, pimax is not ahead of the competition. They just give us what we want because they want it too! And i like them for doing that!
I hope that they make enough money with their kickstarter and their investment rounds that they have enough resources to invest in r&d. Unless they will not survive for long in the premium market.
Interesting tour:
Thank you for this article. This solves the problem of moving the display and the border of the display. The original prototype did not have this mirroring developed.
But because we are a minority this tech will be very likely to expensive for us gamers. If they increase the fov and bring the price down, i am ready to buy
6000 people backed their kickstarter. Pimax sold over 30.000 units of their Pimax 4k headset and that headset almost got 0 media attention. IF (and thatâs still a big IF to me) the Pimax 8k is as good as some reviewers say it is, they will easily sell 10x more, so over 300.000 units, mark my words.
The 4k sold because it was cheap.
The 8k targets a different market, one that is probably smaller.
they may still sell a lot of units due to lack of competition in high end VR though, but I wouldnât predict that based on 4k numbers.
The 4k at the start wasnât so cheap. Although one could say the 5k & 8k are cheap for what your getting; considering its pretty much the opening price of the htc Vive & rift with much better offerings then they had in a short time after said headsets launched.
The retail price will be higher than the opening price was for Rift/Vive and there werenât any cheaper alternatives available back then.
Maybe but weâd need to compare the cv price when out with inflation. Now i am sure it will be a bit higher for sure. The industry needs low cost decent vr to high end to push mass adoption.
Atm Sony as a solo vr headset provider is the most successful seller. Selling in 2016 more than htc/rift combined.