today I received the Steam VR 1.15 update and afterwards the steam overlay resolution (e.g. the steam vr overlay or the OVRdrop interface) are very low res. I’m using the settings from the Pimax Experience and even raised to GPU Speed to 15000 w/o affecting the overlay quality. Did anybody face the same issue and found a solution?
Fixed render scale issue affecting Pimax and some other headsets (e.g. Quest2 via Virtual Desktop).
Maximum automatic render resolution is now additionally limited based on total dedicated gpu memory. This limit can be configured by headset manufacturers in their OpenVR hmd driver once the SDK is updated. In the meantime, users can override the automatic value in Settings if needed (e.g for Pimax 8KX).
@Yata_PL can you comment it? Why did you need to use 5000? Did you try 2000, yes I saw seems steam scale is changed & now we need bigger values, but just to be sure didn’t 2000 worked? I guess I will update guide accordingly
I have not tested new steamvr beta. In my case 2000 was too low and picture was still low res.
5000 is perfect and I have noticed even sharper text than before
Note , that I did rapid tests only in ACC and steamvr home enviroment.