New resolution standard? 4320 x 2160 RGB

is there a reliable source for that? i read it all the time but can’t remember any source where it comes directly from a star vr employee or off an official statement

i had the “pre version” in my hands and used it in a arcade, did’nt look explicitly for eyetracking hardware but as i knew the tobii and aglass hardware from pictures i think i should have bin kind of a eye catcher when putting it to the face

beside that i remember voodoode’s IFA video but afir eye tracking there was used for fov rendering inside the star vr sdk demo’s

Star vr was a prototype for a very high end headset and limited market, so limited that the compagny is now in restructuration. The problem is now not really technical but the market. Vr for the moment is not as useful a cellular so the real usefulness of the this technology vs price is simply not here in 2019.

Remember I said accessible large FOV headset like StarVr one, xtal are not accessible consumer products

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