After having read your first post concerning those two settings, I did a trial:
PiTool / SteamVR-SS : 1.00 / 100% => 1.50 / 56% (56% was the %-snap SteamVR proposed)
I played the ETS2 with it for an hour which needs PP turned on - and although the resolution was noticeably higher with 1.50 / 56 (4888x4432) as with 1.00 / 100 (4356x3948), I admit I was not able to detect any major improvement here - and I have a visual acuity of ~120%. On the other hand, FPS decreased significantly by 10-15%, which of course, can be explained by the fact, that the modified settings’ resolution didn’t match the old one.
The only thing I noticed further, is, that small objects such as fences, grids or power supply lines seemed to be a bit “calmer”, a little less flickering.
In total, as you mentioned, I don’t think that every situation is benefitting from adapted PiTool and SteamVR-SS-settings, especially if it has such an impact on FPS.
Of course, I could try to reduce SS from 56% to exact 50% in order to match the resolution exactly - but I expect the loss of that additional resolution probably won’t make image quality better ;), and in the end, I have almost the same I have with “standard” native settings.
I doubt a verification with Elite Dangerous would work in my case, as it needs PP, too.
The only game I could do another trial with, is Dirt Rally 2.0 - as far as I know, it doesn’t need PP even with SteamVR. Unfortunately, it still needs to be installed