So the time finally came. My Pimax 8k arrived. I’m backer 1430. Purchased it off somebody’s Kickstarter pledge on the forums (They gave me the account). I was excited to try it out, so I moved my pc setup back into my vr room and set it up. When I first put it on, I instantly noticed the wide field of view. It was a pretty cool change coming from the Vive. Much wider. The screen door effect was also tiny. I didn’t really even think about it when I first put it on. That’s not to say it’s not there though. It definitively is. It’s just a lot smaller than the Vive screen door effect. I spent a while trying to get my ipd set correctly, but something just felt off.
The distortion was so strange. Oddly enough, the distortion at the edges wasn’t much of an issue. It was more of the scene itself being distorted. The world seemed to stretch in certain places when I moved my head. Not to mention I had this annoying effect where the lens borders were appearing in my vision as well. I tried and tried, but it didn’t go away. Thankfully, the brain does an okay job of filtering them out. Kind of like how your brain does to your nose (sorry for reminding you). Although I had the lens border issue on the Vive, it seems to be worse on the Pimax. I suspect this may be due to the Vives ability to reach lower ipd values than the Pimax.
After a while, I eventually got it to where the distortion was tolerable. I may have just gotten used to it. I started playing Beat Saber, and it lagged pretty bad. I eventually found that the super sampling was above 100% in the settings, so I turned it back to 100%. This definitively helped with performance.
I played Beat Saber again, and after a while I realized I had double vision with certain lighting effects. I went ahead and turned on parallel projections, restarted Pitool, and it still didn’t fix it. Okay, a little annoying but I can live with it. I played for a while and overall I’d say it was still a good experience. Even if there was some distortion and software issues, the increased pixel density was quite a bump over the Vive. In certain scenes, it really is hard to even see the screen door effect. A good example being the space home scene.
So what are my conclusions? It’s good. Did it blow my mind? Not really. Although, it still has the chance to do that. I really think the eye tracking module could be what turns the 8k from okay, to awesome. With real time distortion correction and automatic ipd detection, it could make the user experience a lot better. In my opinion, Pimax should certainly focus a lot of their development on real time distortion correction using the eye tracking. If they can implement it at the driver level, it’ll be a huge boost in the overall experience.
Sidenotes: I have a 1070 and a 7700k. Beat Saber actually ran really well after I turned off the super sampling. It seems as though parallel projections reduces image quality as well.