Fallout 4 VR Still Working or Not?

I’m still looking for any further performance tweaks that might not be generally known? I’ve got pretty much all the usual ones in place; limiting light radius in interiors, no high-res textures packs, low shadow quality, removing most interior fog and particles, a highfps fix specific for VR etc. (Interestingly, my testing at this point shows I can use even a 4K texture pack with effectively zero performance degradation, but I’m not going to actually try that again until I have everything else configured as I want.)

Anyone found any tweaks that worked especially well for you? I’m 95% of the way to maintaining 60fps at reasonably good resolutions in Normal FOV. I really hate small FOV and very much hope to avoid it using it, but at this point I’m out of ideas.

(Sorry, i can’t offer any tips on how you can gain some fps)
I’ve just installed the game, everything is default, Large fov, pp on, i’m getting 45-55fps, how do you navigate the pip boy (seems almost impossible!) and the game crashes after 10 mins. From the brief time i played it looked great.

This is a Bethesda title, and is therefore utterly broken out of the box. That’s just what you have to put up with if you want to play. You’ll need to fix it on your end before it’s really usable. Look for FRIK on the Nexus as a starting point and go from there. You’ll need high-fps physics fixes (not if you stay below 60fps), etc. Starting at the Nexus looking for Fallout 4 VR mods you can get a pretty good idea how to fix things. Problem is that there is no true guide, as every system and need is different. Look for a controller binding in Steam VR that will work for your controllers, for example. It took me, I don’t know, probably a good 8 hours of work total to get F04VR into a state I actually wanted to use, and I’m still struggling with performance in a few areas.

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