Artisan review, the good the bad and the ugly

I dont think pimax ever announced that they are using the rubberised coating on newer artisans but yours has that too?

Judging by earlier posts on special firmware for og 5k+ it is the first 4 numbers of serial.

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Yeah generally speaking companies should not do that, all the parts that make up an sku need to be the same; although having said that im not sure if it applies to consumer electronics

Yeah it comes with that blue rubberised coating, which I like a lot. BTW, I just saw that on the sticker on the headset its shows a different serial, starting with 203 @16BIT

I think the fourth number identifies the product run.

@Djonko So you have 203X and 360X written on the headset or is 360X in software?

Like for the 8k+ theres 2033 2032 and 2036

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Well as long as end result maintains things it is not bad. Automakers do this as well. Why sometimes you need to use Vin number to get proper parts for your car as it identifies Plant and what part of the year manufacture.

A friend went through this issue with his ford ranger. For some reason which is very odd his truck had parts from 2 years out. Which typically it is just 1 year max. This had to do with the wheel speed sensor.

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Risa’s tool reports the serial as 36000121…
On the sticker it says: 2036058…

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One thing im really curious about, and i think its fair to mention is how can Index’s FOV reach 130 degrees with only 115? degrees rendered, by using the lense distance adjustment.

With the ROV tool we see the Artisan’s rendered fov is either 126 degrees or 121 degrees depending on which tool you use, but with Risa’s tool which gives you perceivable fov gives a reading of 120 degrees horizontal fov on the artisan, how is it that fov can increase by 15 degrees with lense distance?

Maybe thats why Pimax has advertised 140 degrees (126 rendered + 15 with lense distance?) And that explains the 170 diagonal (140 horizontal = 170 diagonal?)

In any case I’m not convinced that lense distance gives an extra 15 fov, because if it did we should see it in Risa’s ROV tool. And even if we could, its not truthful for Pimax to give the whole rendered fov + 15. Artisan would be 135 horizontal degrees at best taking into account 120 perceivable fov + 15 additional fov degrees from lense distance, which as I said I’m still not convinced about.

What are your opinions having regard to the above, @risa2000 , @Heliosurge ?

at the time of data recording, my firmware is HMD v2.1.255.258 and pitool 258
sn-203 600 1

@16Bit so you have the same product revision number as Djonko (2036), but you have the black housing ? ?

Hmm so you have an older FW, maybe that’s causing it? Also like @Virtuousity just said, would be weird that you’d have the old casing but that same product revision

The lens distance does not change the rendered FOV. In other words, the rendered FOV does not depend on the set IPD.

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@risa2000 No of course not, but does increasing/decreasing the lense distance from eyes change perceived fov values by + 0-15 degrees or not? I thought your ROV tool took into account the perceived fov not rendered fov.
(Which is reportedly 120 degrees of perceivable on the artisan according to your tool, and other tools that helio talked about showed artisans rendered fov to be 126 degrees)

If decreasing lense distance to face does increase perceived fov by 15 degrees is the value just not displayed on your tool?

Risa’s tool just reads the rendered resolution values from SteamVR. So that’s really what’s being rendered. It’s not subjective.

The subjective perceived FoV will always be equal or lower than that.

If thats true wouldn’t index 130 fov be false advertising as well?

Does Valve advertise 130? Can you link that? I always thought they didn’t advertise any FoV for the Index

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I thought I saw advertisements that stated “up to” 130 fov using lense distance adjustment.

Well Fov’s usually are advertised only diagonally. Not sure if that corresponds to the 110-is horizontally that I measured though. Pimax advertises 170 diagonally and 140 horizontally for the Artisan

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But you’re linking reviews. Not Valve’s advertisements. Besides, like said, without specificiation a FoV is usually specified diagonally

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Valve wrote more then 20degree higher then Vive, Vive say 110 so 110+20=130 :slight_smile:

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